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Updated Jan 6, 2010 by sou...@gmail.com

Leave your comments about jslibs below

Comment by Johnatha...@gmail.com, Jan 7, 2010

Ever thought of adding a pixel shader for the 3D elements of JSLib?

Comment by project member sou...@gmail.com, Jan 7, 2010

It's a good idea, feel free to file an new enhancement in the issue list. Do you have some pointers to learn how pixel shader works ?

Comment by nishimur...@gmail.com, Jan 16, 2010

"Pixel shaders" and "Vertex shaders" are called "Programs" in the OpenGL spec.

Comment by nishimur...@gmail.com, Jan 16, 2010

See http://www.opengl.org/documentation/glsl/ for the OpenGL Shading Language spec, a nice tutorial is here: http://www.lighthouse3d.com/opengl/glsl/index.php?ogloverview

Comment by Johnatha...@gmail.com, Feb 21, 2010

Alright. I have finished uploading the content. This page shall be reserved as a mirror: http://www.axcid.net/public/swshader-software

It has some pretty neat examples. Hopefully this is somewhat useful. Would be nice to see some of these features in JSLib.

I was also wondering if the threading is faked, or is this real threading? From what I am reading. If it is faked. It sure is close to real threading.

Comment by project member sou...@gmail.com, Feb 22, 2010

The jstask module use real threads, but the data exchange between these threads and the main program is limited to String, Blob, numbers, and some other serializable objects only.

Comment by calida...@gmail.com, Mar 15, 2010

Hi, I love javascript and I like the work you have done so far. I was wondering if there is a roadmap for additional libraries. I'm interesting in developing web applications using jslibs but I here that FastCGI is old tech. Plus, with the advent of Cloud computing, I wondering how jslibs fits into the picture.

Also, have you heard of jint (javascript engine for .net)? What do you think of this engine and would be worth implementing some of the jslibs library using that engine instead.

Thank you for your time,

-- Alex

Comment by project member sou...@gmail.com, Mar 22, 2010

Hi, my aim is to make JavaScript? as versatile as possible and not specially related to the web and I really don't know how to fit jslibs in a Cloud computing picture :) There is no roadmap for additional libraries, but feel free to make suggestions in the discussion group (http://groups.google.com/group/jslibs) or by e-mail. At the moment jslibs is based on mozilla's JavaScript? engine, and I think it would be quite difficult to use another engine. Thanks, Franck

Comment by Iris.bl...@gmail.com, Dec 16, 2010

Hey just saw that this enhancement was accepted.http://code.google.com/p/jslibs/issues/detail?id=65

Any idea how soon we'll see it ready for use?

Comment by oolmf...@gmail.com, Apr 5, 2011

Please, make release sometime...

Comment by raghuvee...@gmail.com, Jul 31, 2011

How to include other javascript files in my current script?

Comment by project member sou...@gmail.com, Aug 7, 2011

use:

Exec('otherfile.js');

Comment by Ryan.Ha...@gmail.com, Dec 2, 2011

So, is there a plan to put out a developer snapshot or main build based on Javascript 1.8.5 or higher? I'm running into pains in wanting to use the Object methods (specifically defineProperty and getOwnPropertyDescriptor).

It turns out the current method I'm using for extending objects with objects destroys my getters/setters. :(


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