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  • Dec 30, 2009
    r4780 (added updateWorldBound(boolean recursive) - recursive=true m...) committed by thomas.trocha   -   added updateWorldBound(boolean recursive) - recursive=true means the subtree is first updated. updatedWorldBound() does not change its behaviour
    added updateWorldBound(boolean recursive) - recursive=true means the subtree is first updated. updatedWorldBound() does not change its behaviour

Last 30 days

  • Dec 21, 2009
    r4779 (Jon's backport of shader uniform array size fix from trunk r...) committed by pvbyrne   -   Jon's backport of shader uniform array size fix from trunk rev 4478 (and recommeneded fix from rev 4478)
    Jon's backport of shader uniform array size fix from trunk rev 4478 (and recommeneded fix from rev 4478)
  • Dec 18, 2009
    r4778 (animation system working, removed several problematic classe...) committed by ShadowIsLord   -   animation system working, removed several problematic classes, some inconsistencies fixed
    animation system working, removed several problematic classes, some inconsistencies fixed
  • Dec 18, 2009
    r4777 (Updated eclipse project classpath to include the new librari...) committed by callmejoc   -   Updated eclipse project classpath to include the new libraries
    Updated eclipse project classpath to include the new libraries
  • Dec 18, 2009
    r4776 (Removed @override as the class implements the method not ove...) committed by callmejoc   -   Removed @override as the class implements the method not overrides it.
    Removed @override as the class implements the method not overrides it.
  • Dec 17, 2009
    r4775 (some minor fixes. added DeployTool) committed by ShadowIsLord   -   some minor fixes. added DeployTool
    some minor fixes. added DeployTool
  • Dec 17, 2009
    issue 63 (Collision system) Status changed by ShadowIsLord   -  
    Status: Started
    Status: Started
  • Dec 17, 2009
    issue 55 (Binary and XML import/export) Status changed by ShadowIsLord   -  
    Status: Fixed
    Status: Fixed
  • Dec 17, 2009
    issue 78 (Fast archive format) Status changed by ShadowIsLord   -  
    Status: Verified
    Status: Verified
  • Dec 17, 2009
    issue 55 (Binary and XML import/export) Status changed by ShadowIsLord   -  
    Status: Done
    Status: Done
  • Dec 17, 2009
    issue 51 (Canvas rendering) Status changed by ShadowIsLord   -   Added canvas support for LWJGL.
    Status: Started
    Added canvas support for LWJGL.
    Status: Started
  • Dec 17, 2009
    r4774 (major release) committed by ShadowIsLord   -   major release
    major release
  • Dec 14, 2009
    issue 98 (Bug in Node.findPick concerning the requiredOnBits parameter) reported by jamesrichardson3   -   Version 4761 of com.jme.scene.Node.java contains the following code: @Override public void findPick(Ray toTest, PickResults results, int requiredOnBits) { if(children == null) { return; } if (getWorldBound() != null && isCollidable(requiredOnBits)) { if (getWorldBound().intersects(toTest)) { // further checking needed. for (int i = 0; i < getQuantity(); i++) { ( children.get(i)).findPick(toTest, results); } } } } The last line - the call to findPick on the node's children - needs to have the requiredOnBits parameter added to it: ( children.get(i)).findPick(toTest, results, requiredOnBits); If I understand the point of the collision mask, you only want to get those children that have any of those bits set. But, by not including requiredOnBits in the method call, it gets defaulted to 1 (in Spatial), which may not be the collision mask (requiredOnBits) that you called Node.findPick with.
    Version 4761 of com.jme.scene.Node.java contains the following code: @Override public void findPick(Ray toTest, PickResults results, int requiredOnBits) { if(children == null) { return; } if (getWorldBound() != null && isCollidable(requiredOnBits)) { if (getWorldBound().intersects(toTest)) { // further checking needed. for (int i = 0; i < getQuantity(); i++) { ( children.get(i)).findPick(toTest, results); } } } } The last line - the call to findPick on the node's children - needs to have the requiredOnBits parameter added to it: ( children.get(i)).findPick(toTest, results, requiredOnBits); If I understand the point of the collision mask, you only want to get those children that have any of those bits set. But, by not including requiredOnBits in the method call, it gets defaulted to 1 (in Spatial), which may not be the collision mask (requiredOnBits) that you called Node.findPick with.
  • Dec 12, 2009
    issue 24 (key input handling not working when using StandardGame with ...) commented on by adamgmetzler   -   I am also having the same problem on linux, though I have it with SimpleGame and have not tried it with any other class. It can be reproduced with the keyframe tutorial from 'http://www.jmonkeyengine.com/wiki/doku.php/starter:hello_keyframes'. I have used JOGL by itself on several projects and the problem is the incorrect usage of or lack of usage of JOGL's GLEventListener. The way JOGL handles events is through this class and even if it might work on other platforms using another EventListener implementation, the JOGL developers say that the proper cross-platform way of handling JOGL events is with the GLEventListener class. So I guess that jME needs to proxy these with JOGL.
    I am also having the same problem on linux, though I have it with SimpleGame and have not tried it with any other class. It can be reproduced with the keyframe tutorial from 'http://www.jmonkeyengine.com/wiki/doku.php/starter:hello_keyframes'. I have used JOGL by itself on several projects and the problem is the incorrect usage of or lack of usage of JOGL's GLEventListener. The way JOGL handles events is through this class and even if it might work on other platforms using another EventListener implementation, the JOGL developers say that the proper cross-platform way of handling JOGL events is with the GLEventListener class. So I guess that jME needs to proxy these with JOGL.
  • Dec 12, 2009
    issue 97 (OgreXML Multiple Animations Patch) reported by somethin...@hotmail.com   -   This is a patch that contains the code necessary to play multiple animations on a single model for the OgreXML animation system. Included is a test file: TestMultipleAnimations.java as well.
    This is a patch that contains the code necessary to play multiple animations on a single model for the OgreXML animation system. Included is a test file: TestMultipleAnimations.java as well.
  • Dec 10, 2009
    r4773 (add method lookAt(position,upVector,takeParentInAccount) whi...) committed by thomas.trocha   -   add method lookAt(position,upVector,takeParentInAccount) which set's the localrotation so that the resulting worldrotation is pointing to the position if takeParentInAccount=true
    add method lookAt(position,upVector,takeParentInAccount) which set's the localrotation so that the resulting worldrotation is pointing to the position if takeParentInAccount=true
  • Dec 09, 2009
    r4772 (disabled a printline which doesn't belong in production code) committed by blaine.dev   -   disabled a printline which doesn't belong in production code
    disabled a printline which doesn't belong in production code
  • Dec 08, 2009
    r4771 (removed interface @override -annotations in order to keep jd...) committed by thomas.trocha   -   removed interface @override -annotations in order to keep jdk1.5 compatibility
    removed interface @override -annotations in order to keep jdk1.5 compatibility
  • Dec 05, 2009
    r4770 (first time! modified the Tube and Disk shapes to take a cent...) committed by ahmadabd...@gmail.com   -   first time! modified the Tube and Disk shapes to take a central angle parameter to allow for half- tubes, quarter-tubes, arbitrary disk segments and so on. test scenes are also included. changes were discussed on this thread http://www.jmonkeyengine.com/forum/index.php?topic=10313.0
    first time! modified the Tube and Disk shapes to take a central angle parameter to allow for half- tubes, quarter-tubes, arbitrary disk segments and so on. test scenes are also included. changes were discussed on this thread http://www.jmonkeyengine.com/forum/index.php?topic=10313.0
  • Dec 02, 2009
    r4769 (collision, misc changes) committed by ShadowIsLord   -   collision, misc changes
    collision, misc changes

Older

  • Dec 01, 2009
    r4768 (Fix my own JavaDoc syntax mistakes) committed by blaine.dev   -   Fix my own JavaDoc syntax mistakes
    Fix my own JavaDoc syntax mistakes
  • Dec 01, 2009
    r4767 ([No log message]) committed by andreas.grabner   -   [No log message]
    [No log message]
  • Nov 24, 2009
    r4766 ("Shader attributes may override ... " warning flood patch ht...) committed by andreas.grabner   -   "Shader attributes may override ... " warning flood patch http://www.jmonkeyengine.com/forum/index.php?topic=12590.0 12590
    "Shader attributes may override ... " warning flood patch http://www.jmonkeyengine.com/forum/index.php?topic=12590.0 12590
  • Nov 22, 2009
    r4765 (Added documentation for com.jme.math.Line class.) committed by jjmontes   -   Added documentation for com.jme.math.Line class.
    Added documentation for com.jme.math.Line class.
  • Nov 21, 2009
    r4764 (Correct typo in docs) committed by blaine.dev   -   Correct typo in docs
    Correct typo in docs
  • Nov 20, 2009
    issue 77 (Android support) commented on by berserkerviking   -   What is the current status of the JME port to Android?
    What is the current status of the JME port to Android?
  • Nov 14, 2009
    r4763 (More (Java-) traditional and flexible toString convention. ...) committed by blaine.dev   -   More (Java-) traditional and flexible toString convention. Method JavaDocs updated accordingly.
    More (Java-) traditional and flexible toString convention. Method JavaDocs updated accordingly.
  • Nov 14, 2009
    r4762 (Corrected typo in comment) committed by blaine.dev   -   Corrected typo in comment
    Corrected typo in comment
  • Nov 13, 2009
    r4761 (bug fix for setCollisionMask(int,boolean): there per default...) committed by thomas.trocha   -   bug fix for setCollisionMask(int,boolean): there per default no children WAS handled
    bug fix for setCollisionMask(int,boolean): there per default no children WAS handled
  • Nov 13, 2009
    r4760 (changed default behavior of setCollisionMask(..) for nodes. ...) committed by thomas.trocha   -   changed default behavior of setCollisionMask(..) for nodes. Now every child's collisionmask is changed to unless you use setCollisionMask(colBit,false)
    changed default behavior of setCollisionMask(..) for nodes. Now every child's collisionmask is changed to unless you use setCollisionMask(colBit,false)
  • Nov 13, 2009
    r4759 (removed unnecessary @Override-Annotations) committed by thomas.trocha   -   removed unnecessary @Override-Annotations
    removed unnecessary @Override-Annotations
  • Nov 13, 2009
    r4758 (Bug fix. Bone influence array indexes must parallel the ver...) committed by blaine.dev   -   Bug fix. Bone influence array indexes must parallel the vert array, even if some influences are not specified.
    Bug fix. Bone influence array indexes must parallel the vert array, even if some influences are not specified.
  • Nov 13, 2009
    r4757 (Improved support for incomplete influences input) committed by blaine.dev   -   Improved support for incomplete influences input
    Improved support for incomplete influences input
  • Nov 10, 2009
    r4756 (Added the ability to control the behavior of the loader upon...) committed by roberttheIV   -   Added the ability to control the behavior of the loader upon completion.
    Added the ability to control the behavior of the loader upon completion.
  • Nov 09, 2009
    r4755 (Added IndexBuffer and easy buffer accessors in Mesh.) committed by lexn82   -   Added IndexBuffer and easy buffer accessors in Mesh.
    Added IndexBuffer and easy buffer accessors in Mesh.
  • Nov 09, 2009
    r4754 ([No log message]) committed by ShadowIsLord   -   [No log message]
    [No log message]
  • Nov 09, 2009
    r4753 (jogl native libs linux64) committed by lexn82   -   jogl native libs linux64
    jogl native libs linux64
  • Nov 09, 2009
    r4752 (Fixed fallacious error messages for some texture setup probl...) committed by blaine.dev   -   Fixed fallacious error messages for some texture setup problems. Throw instead of continue in the case where setup is clearly wrong and should be fixed.
    Fixed fallacious error messages for some texture setup problems. Throw instead of continue in the case where setup is clearly wrong and should be fixed.
  • Nov 09, 2009
    r4751 (Turned down logging level where it should obviously be debug...) committed by blaine.dev   -   Turned down logging level where it should obviously be debug or lower, according to all recommendations (incl. by Sun and IBM).
    Turned down logging level where it should obviously be debug or lower, according to all recommendations (incl. by Sun and IBM).
  • Nov 09, 2009
    r4750 (Turned down logging level where it should obviously be debug...) committed by blaine.dev   -   Turned down logging level where it should obviously be debug or lower, according to all recommendations (incl. by Sun and IBM).
    Turned down logging level where it should obviously be debug or lower, according to all recommendations (incl. by Sun and IBM).
  • Nov 09, 2009
    r4749 (Turned down logging level where it should obviously be debug...) committed by blaine.dev   -   Turned down logging level where it should obviously be debug or lower, according to all recommendations (incl. by Sun and IBM).
    Turned down logging level where it should obviously be debug or lower, according to all recommendations (incl. by Sun and IBM).
  • Nov 05, 2009
    r4748 (* RenderManager, high-level rendering layer * Deleted useles...) committed by ShadowIsLord   -   * RenderManager, high-level rendering layer * Deleted useless appstate sys * Unified Collision detection
    * RenderManager, high-level rendering layer * Deleted useless appstate sys * Unified Collision detection
  • Nov 03, 2009
    r4747 (Triangle documentation fix submitted by harsha http://www.jm...) committed by skye.book   -   Triangle documentation fix submitted by harsha http://www.jmonkeyengine.com/forum/index.php?topic=9678.0
    Triangle documentation fix submitted by harsha http://www.jmonkeyengine.com/forum/index.php?topic=9678.0
  • Nov 02, 2009
    r4746 (Corrected my own typo in toString) committed by blaine.dev   -   Corrected my own typo in toString
    Corrected my own typo in toString
  • Nov 02, 2009
    r4745 (Fix ConcurrentModificationException (wonderland issue 1041) ...) committed by pvbyrne   -   Fix ConcurrentModificationException (wonderland issue 1041)
    Fix ConcurrentModificationException (wonderland issue 1041)
  • Nov 01, 2009
    r4744 (Added missing getter) committed by blaine.dev   -   Added missing getter
    Added missing getter
  • Nov 01, 2009
    r4743 (Fixed bad RCS keywords in JavaDoc comments) committed by blaine.dev   -   Fixed bad RCS keywords in JavaDoc comments
    Fixed bad RCS keywords in JavaDoc comments
  • Oct 27, 2009
    jME2_0_1-StableDistribution.zip (ME 2.0.1 Stable Distribution (contains: separated jME only j...) file uploaded by skye.book   -  
    Labels: Featured OpSys-All
    Labels: Featured OpSys-All
 
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