Yesterday
Last 7 days
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r4780
(added updateWorldBound(boolean recursive) - recursive=true m...) committed by thomas.trocha
- added updateWorldBound(boolean recursive) - recursive=true means the subtree is first updated.
updatedWorldBound() does not change its behaviour
added updateWorldBound(boolean recursive) - recursive=true means the subtree is first updated.
updatedWorldBound() does not change its behaviour
Last 30 days
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r4779
(Jon's backport of shader uniform array size fix from trunk r...) committed by pvbyrne
- Jon's backport of shader uniform array size fix from trunk rev 4478 (and recommeneded fix from rev
4478)
Jon's backport of shader uniform array size fix from trunk rev 4478 (and recommeneded fix from rev
4478)
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r4778
(animation system working, removed several problematic classe...) committed by ShadowIsLord
- animation system working, removed several problematic classes, some inconsistencies fixed
animation system working, removed several problematic classes, some inconsistencies fixed
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r4777
(Updated eclipse project classpath to include the new librari...) committed by callmejoc
- Updated eclipse project classpath to include the new libraries
Updated eclipse project classpath to include the new libraries
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r4776
(Removed @override as the class implements the method not ove...) committed by callmejoc
- Removed @override as the class implements the method not overrides it.
Removed @override as the class implements the method not overrides it.
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r4775
(some minor fixes. added DeployTool) committed by ShadowIsLord
- some minor fixes. added DeployTool
some minor fixes. added DeployTool
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issue 24
(key input handling not working when using StandardGame with ...) commented on by adamgmetzler
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r4773
(add method lookAt(position,upVector,takeParentInAccount) whi...) committed by thomas.trocha
- add method lookAt(position,upVector,takeParentInAccount) which set's the localrotation so that the
resulting worldrotation is pointing to the position if takeParentInAccount=true
add method lookAt(position,upVector,takeParentInAccount) which set's the localrotation so that the
resulting worldrotation is pointing to the position if takeParentInAccount=true
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r4772
(disabled a printline which doesn't belong in production code) committed by blaine.dev
- disabled a printline which doesn't belong in production code
disabled a printline which doesn't belong in production code
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r4771
(removed interface @override -annotations in order to keep jd...) committed by thomas.trocha
- removed interface @override -annotations in order to keep jdk1.5 compatibility
removed interface @override -annotations in order to keep jdk1.5 compatibility
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Older
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r4768
(Fix my own JavaDoc syntax mistakes) committed by blaine.dev
- Fix my own JavaDoc syntax mistakes
Fix my own JavaDoc syntax mistakes
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r4765
(Added documentation for com.jme.math.Line class.) committed by jjmontes
- Added documentation for com.jme.math.Line class.
Added documentation for com.jme.math.Line class.
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r4764
(Correct typo in docs) committed by blaine.dev
- Correct typo in docs
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r4763
(More (Java-) traditional and flexible toString convention. ...) committed by blaine.dev
- More (Java-) traditional and flexible toString convention. Method JavaDocs updated accordingly.
More (Java-) traditional and flexible toString convention. Method JavaDocs updated accordingly.
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r4762
(Corrected typo in comment) committed by blaine.dev
- Corrected typo in comment
Corrected typo in comment
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r4761
(bug fix for setCollisionMask(int,boolean): there per default...) committed by thomas.trocha
- bug fix for setCollisionMask(int,boolean): there per default no children WAS handled
bug fix for setCollisionMask(int,boolean): there per default no children WAS handled
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r4760
(changed default behavior of setCollisionMask(..) for nodes. ...) committed by thomas.trocha
- changed default behavior of setCollisionMask(..) for nodes. Now every child's collisionmask is
changed to unless you use setCollisionMask(colBit,false)
changed default behavior of setCollisionMask(..) for nodes. Now every child's collisionmask is
changed to unless you use setCollisionMask(colBit,false)
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r4759
(removed unnecessary @Override-Annotations) committed by thomas.trocha
- removed unnecessary @Override-Annotations
removed unnecessary @Override-Annotations
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r4758
(Bug fix. Bone influence array indexes must parallel the ver...) committed by blaine.dev
- Bug fix. Bone influence array indexes must parallel the vert array, even if some influences are not
specified.
Bug fix. Bone influence array indexes must parallel the vert array, even if some influences are not
specified.
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r4757
(Improved support for incomplete influences input) committed by blaine.dev
- Improved support for incomplete influences input
Improved support for incomplete influences input
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r4756
(Added the ability to control the behavior of the loader upon...) committed by roberttheIV
- Added the ability to control the behavior of the loader upon completion.
Added the ability to control the behavior of the loader upon completion.
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r4755
(Added IndexBuffer and easy buffer accessors in Mesh.) committed by lexn82
- Added IndexBuffer and easy buffer accessors in Mesh.
Added IndexBuffer and easy buffer accessors in Mesh.
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r4753
(jogl native libs linux64) committed by lexn82
- jogl native libs linux64
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r4752
(Fixed fallacious error messages for some texture setup probl...) committed by blaine.dev
- Fixed fallacious error messages for some texture setup problems.
Throw instead of continue in the case where setup is clearly wrong and should be fixed.
Fixed fallacious error messages for some texture setup problems.
Throw instead of continue in the case where setup is clearly wrong and should be fixed.
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r4751
(Turned down logging level where it should obviously be debug...) committed by blaine.dev
- Turned down logging level where it should obviously be debug or lower, according to all
recommendations (incl. by Sun and IBM).
Turned down logging level where it should obviously be debug or lower, according to all
recommendations (incl. by Sun and IBM).
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r4750
(Turned down logging level where it should obviously be debug...) committed by blaine.dev
- Turned down logging level where it should obviously be debug or lower, according to all
recommendations (incl. by Sun and IBM).
Turned down logging level where it should obviously be debug or lower, according to all
recommendations (incl. by Sun and IBM).
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r4749
(Turned down logging level where it should obviously be debug...) committed by blaine.dev
- Turned down logging level where it should obviously be debug or lower, according to all
recommendations (incl. by Sun and IBM).
Turned down logging level where it should obviously be debug or lower, according to all
recommendations (incl. by Sun and IBM).
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r4748
(* RenderManager, high-level rendering layer
* Deleted useles...) committed by ShadowIsLord
- * RenderManager, high-level rendering layer
* Deleted useless appstate sys
* Unified Collision detection
* RenderManager, high-level rendering layer
* Deleted useless appstate sys
* Unified Collision detection
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r4746
(Corrected my own typo in toString) committed by blaine.dev
- Corrected my own typo in toString
Corrected my own typo in toString
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r4745
(Fix ConcurrentModificationException (wonderland issue 1041)
...) committed by pvbyrne
- Fix ConcurrentModificationException (wonderland issue 1041)
Fix ConcurrentModificationException (wonderland issue 1041)
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r4744
(Added missing getter) committed by blaine.dev
- Added missing getter
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r4743
(Fixed bad RCS keywords in JavaDoc comments) committed by blaine.dev
- Fixed bad RCS keywords in JavaDoc comments
Fixed bad RCS keywords in JavaDoc comments
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