| |
ID |
Type |
Status |
Priority |
Milestone |
Owner |
|
Summary + Labels |
... |
| |
9 |
Enhancement
|
New
|
Medium
|
Release3.0
|
----
|
|
Reading image data from TextureRenderer
|
|
| |
10 |
Defect
|
New
|
Low
|
Release2.1
|
----
|
|
ImageLoader doesn't recieve flip flag
|
|
| |
20 |
Defect
|
New
|
Medium
|
Release2.1
|
----
|
|
Transparency broken since r4031 in TestJMEDesktop with lwjgl
|
|
| |
24 |
Defect
|
New
|
High
|
Release2.1
|
----
|
|
key input handling not working when using StandardGame with JOGL renderer and AWT input system
|
|
| |
25 |
Defect
|
New
|
Medium
|
Release2.1
|
----
|
|
swingui test button events not working on MacOS 10.5.5, Java 1.5_0_16
|
|
| |
31 |
Defect
|
New
|
Low
|
Release2.1
|
----
|
|
Fix TestCubeMapGLSL missing texture
|
|
| |
35 |
Defect
|
Accepted
|
High
|
----
|
gouessej
|
|
MouseLookHandler in FirstPersonHandler does not work properly with the JOGL renderer
|
|
| |
39 |
Defect
|
New
|
Medium
|
Release2.1
|
----
|
|
TestSerial throws a NotSerializableException
|
|
| |
40 |
Defect
|
New
|
Medium
|
Release2.1
|
----
|
|
Binary saving system severely limited.
|
|
| |
41 |
Defect
|
New
|
Medium
|
----
|
----
|
|
CanvasConstructor logic doesn't work in DisplaySystem with StandardGame (proposed fix).
|
|
| |
44 |
Defect
|
New
|
Medium
|
----
|
----
|
|
All of the demos fail in ubuntu 9.04 w/ ati card
|
|
| |
45 |
Defect
|
New
|
Medium
|
----
|
----
|
|
3d texture capability test
|
|
| |
46 |
Defect
|
New
|
Medium
|
----
|
----
|
|
bug in com.jmex.model.ogrexml.anim.MeshAnimationController
|
|
| |
47 |
Enhancement
|
Accepted
|
Low
|
Release3.0
|
ShadowIsLord
|
|
Create input binding dialog
|
|
| |
48 |
Defect
|
Accepted
|
High
|
Release3.0
|
ShadowIsLord
|
|
AWT mouse input implementation
|
|
| |
49 |
Defect
|
Accepted
|
Low
|
Release3.0
|
ShadowIsLord
|
|
JInput joystick input implementation
|
|
| |
50 |
Enhancement
|
Accepted
|
Medium
|
Release3.0
|
ShadowIsLord
|
|
AppState addition
|
|
| |
51 |
Enhancement
|
Accepted
|
Medium
|
Release3.0
|
ShadowIsLord
|
|
Canvas rendering
|
|
| |
52 |
Enhancement
|
Started
|
High
|
Release3.0
|
ShadowIsLord
|
|
Renderer capabilities
|
|
| |
53 |
Defect
|
Accepted
|
Medium
|
Release3.0
|
ShadowIsLord
|
|
Split renderer into multiple modules
|
|
| |
54 |
Enhancement
|
Accepted
|
Low
|
Release3.0
|
ShadowIsLord
|
|
Array and 3D textures
|
|
| |
55 |
Enhancement
|
Accepted
|
Low
|
Release3.0
|
ShadowIsLord
|
|
Binary and XML import/export
|
|
| |
56 |
Defect
|
Accepted
|
High
|
Release3.0
|
ShadowIsLord
|
|
Image flipping for more texture loaders
|
|
| |
57 |
Defect
|
Accepted
|
Medium
|
Release3.0
|
ShadowIsLord
|
|
OBJ format material import
|
|
| |
58 |
Enhancement
|
Accepted
|
Medium
|
Release3.0
|
ShadowIsLord
|
|
Interleaved VBO
|
|
| |
59 |
Enhancement
|
Accepted
|
Low
|
Release3.0
|
ShadowIsLord
|
|
MRT support in FrameBuffer
|
|
| |
60 |
Defect
|
Accepted
|
Critical
|
Release3.0
|
ShadowIsLord
|
|
Fix lighting shader
|
|
| |
61 |
Defect
|
New
|
Medium
|
----
|
----
|
|
remove unneccessary generic declarations
|
|
| |
62 |
Enhancement
|
Accepted
|
Low
|
Release3.0
|
ShadowIsLord
|
|
Integrate reflection/refraction shader with phong lighting
|
|
| |
63 |
Enhancement
|
Accepted
|
Low
|
Release3.0
|
ShadowIsLord
|
|
Collision system
|
|
| |
64 |
Enhancement
|
Accepted
|
Low
|
Release3.0
|
ShadowIsLord
|
|
Built-in fog, skinning and shadowing
|
|
| |
65 |
Defect
|
Accepted
|
Medium
|
----
|
----
|
|
TestStandardGame exists with access violation
|
|
| |
67 |
Enhancement
|
Accepted
|
High
|
Release3.0
|
ShadowIsLord
|
|
AppSettings to allow registry/file out
|
|
| |
68 |
Defect
|
Accepted
|
Critical
|
Release3.0
|
ShadowIsLord
|
|
Failure to set draw buffer to back buffer after depth only FBO render
|
|
| |
69 |
Defect
|
Accepted
|
Critical
|
Release3.0
|
ShadowIsLord
|
|
Test case for IDList
|
|
| |
70 |
Defect
|
Accepted
|
Medium
|
Release3.0
|
ShadowIsLord
|
|
Proper VAO usage
|
|
| |
71 |
Enhancement
|
Accepted
|
Medium
|
Release3.0
|
ShadowIsLord
|
|
Updating textures should use glTexSubImage
|
|
| |
72 |
Defect
|
Accepted
|
Medium
|
Release3.0
|
ShadowIsLord
|
|
R texture coordinate wrap/clamp for cubemaps
|
|
| |
73 |
Defect
|
Accepted
|
Medium
|
Release3.0
|
ShadowIsLord
|
|
RTT mipmaps
|
|