| |
ID |
Type |
Status |
Component |
Priority |
Milestone |
Owner |
|
Summary + Labels |
... |
| |
9 |
Enhancement
|
New
|
----
|
Medium
|
Release3.0
|
----
|
|
Reading image data from TextureRenderer
|
|
| |
10 |
Defect
|
New
|
----
|
Low
|
Release2.1
|
----
|
|
ImageLoader doesn't recieve flip flag
|
|
| |
20 |
Defect
|
New
|
----
|
Medium
|
Release2.1
|
----
|
|
Transparency broken since r4031 in TestJMEDesktop with lwjgl
|
|
| |
24 |
Defect
|
New
|
----
|
High
|
Release2.1
|
----
|
|
key input handling not working when using StandardGame with JOGL renderer and AWT input system
|
|
| |
25 |
Defect
|
New
|
----
|
Medium
|
Release2.1
|
----
|
|
swingui test button events not working on MacOS 10.5.5, Java 1.5_0_16
|
|
| |
31 |
Defect
|
New
|
----
|
Low
|
Release2.1
|
----
|
|
Fix TestCubeMapGLSL missing texture
|
|
| |
35 |
Defect
|
Accepted
|
----
|
High
|
----
|
gouessej
|
|
MouseLookHandler in FirstPersonHandler does not work properly with the JOGL renderer
|
|
| |
39 |
Defect
|
New
|
----
|
Medium
|
Release2.1
|
----
|
|
TestSerial throws a NotSerializableException
|
|
| |
40 |
Defect
|
New
|
----
|
Medium
|
Release2.1
|
----
|
|
Binary saving system severely limited.
|
|
| |
41 |
Defect
|
New
|
----
|
Medium
|
----
|
----
|
|
CanvasConstructor logic doesn't work in DisplaySystem with StandardGame (proposed fix).
|
|
| |
44 |
Defect
|
New
|
----
|
Medium
|
----
|
----
|
|
All of the demos fail in ubuntu 9.04 w/ ati card
|
|
| |
45 |
Defect
|
New
|
----
|
Medium
|
----
|
----
|
|
3d texture capability test
|
|
| |
47 |
Enhancement
|
Accepted
|
Input-Other
|
Low
|
Release3.0
|
ShadowIsLord
|
|
Create input binding dialog
|
|
| |
49 |
Defect
|
Accepted
|
Input-JInput
|
Low
|
Release3.0
|
ShadowIsLord
|
|
JInput joystick input implementation
|
|
| |
50 |
Enhancement
|
Started
|
App
|
Medium
|
Release3.0
|
ShadowIsLord
|
|
AppState addition
|
|
| |
51 |
Enhancement
|
Started
|
System
|
Medium
|
Release3.0
|
ShadowIsLord
|
|
Canvas rendering
|
|
| |
52 |
Enhancement
|
Started
|
Renderer
|
High
|
Release3.0
|
ShadowIsLord
|
|
Renderer capabilities
|
|
| |
53 |
Defect
|
Accepted
|
Renderer
|
Medium
|
Release3.0
|
ShadowIsLord
|
|
Split renderer into multiple modules
|
|
| |
54 |
Enhancement
|
Accepted
|
Texture
|
Low
|
Release3.0
|
ShadowIsLord
|
|
Array and 3D textures
|
|
| |
56 |
Defect
|
Started
|
Resource-Plugin
|
High
|
Release3.0
|
ShadowIsLord
|
|
Image flipping for more texture loaders
|
|
| |
57 |
Defect
|
Accepted
|
Resource-Plugin
|
Medium
|
Release3.0
|
ShadowIsLord
|
|
OBJ format material import
|
|
| |
58 |
Enhancement
|
Started
|
Scene
|
Medium
|
Release3.0
|
ShadowIsLord
|
|
Interleaved VBO
|
|
| |
59 |
Enhancement
|
Accepted
|
Renderer
|
Low
|
Release3.0
|
ShadowIsLord
|
|
MRT support in FrameBuffer
|
|
| |
61 |
Defect
|
New
|
----
|
Medium
|
----
|
----
|
|
remove unneccessary generic declarations
|
|
| |
62 |
Enhancement
|
Accepted
|
Data
|
Low
|
Release3.0
|
ShadowIsLord
|
|
Integrate reflection/refraction shader with phong lighting
|
|
| |
63 |
Enhancement
|
Started
|
Collision
|
Low
|
Release3.0
|
ShadowIsLord
|
|
Collision system
|
|
| |
64 |
Enhancement
|
Accepted
|
Renderer
|
Low
|
Release3.0
|
ShadowIsLord
|
|
Built-in fog, skinning and shadowing
|
|
| |
65 |
Defect
|
Accepted
|
----
|
Medium
|
----
|
----
|
|
TestStandardGame exists with access violation
|
|
| |
67 |
Enhancement
|
Accepted
|
App
|
High
|
Release3.0
|
ShadowIsLord
|
|
AppSettings to allow registry/file out
|
|
| |
70 |
Defect
|
Accepted
|
Renderer-LWJGL
|
Medium
|
Release3.0
|
ShadowIsLord
|
|
Proper VAO usage
|
|
| |
71 |
Enhancement
|
Accepted
|
Renderer-LWJGL
|
Medium
|
Release3.0
|
ShadowIsLord
|
|
Updating textures should use glTexSubImage
|
|
| |
73 |
Defect
|
Accepted
|
Renderer-LWJGL
|
Medium
|
Release3.0
|
ShadowIsLord
|
|
RTT mipmaps
|
|
| |
74 |
Enhancement
|
Accepted
|
Renderer-JOGL
|
Medium
|
Release3.0
|
ShadowIsLord
|
|
Improve JOGL renderer
|
|
| |
76 |
Enhancement
|
Accepted
|
Terrain
|
Low
|
Release3.0
|
ShadowIsLord
|
|
Terrain framework
|
|
| |
77 |
Enhancement
|
Accepted
|
Renderer-Android
|
Low
|
Release3.0
|
ShadowIsLord
|
|
Android support
|
|
| |
80 |
Defect
|
Accepted
|
Texture
|
Medium
|
Release3.0
|
ShadowIsLord
|
|
Driver-based texture compression
|
|
| |
81 |
Defect
|
New
|
----
|
Medium
|
----
|
----
|
|
BillboardNode default/no-argument constructor is empty
|
|
| |
83 |
Defect
|
New
|
----
|
Medium
|
----
|
----
|
|
cleanUp/cleanup typo bug in com.jme.renderer.pass.Pass
|
|
| |
84 |
Defect
|
New
|
----
|
Medium
|
----
|
----
|
|
Wrong usage of String.trim in jmex.editors.swing.particles.AnimationEntryEditDialog.makeFrames
|
|
| |
85 |
Defect
|
New
|
----
|
Medium
|
----
|
----
|
|
Wrong usage of the output paramter in com.jme.scene.lod.VETMesh.getComponents
|
|
| |
86 |
Defect
|
New
|
----
|
Medium
|
----
|
----
|
|
inconsistence in MultiFormatResourceLocator and SimpleResourceLocator equals() method
|
|
| |
87 |
Defect
|
New
|
----
|
Medium
|
----
|
----
|
|
com.jme.util.genom.nvtristrip.Stripifier.createStrip(): Bug or unneeded line?
|
|
| |
88 |
Defect
|
New
|
----
|
Medium
|
----
|
----
|
|
Duplicate test in com.jmex.model.orgexml.OgreLoader.loadMesh
|
|
| |
89 |
Defect
|
New
|
----
|
Medium
|
----
|
----
|
|
null pointer dereference in com.jme.input.lwjgl.LWJGLMouseInput.
|
|
| |
90 |
Defect
|
New
|
----
|
Medium
|
----
|
----
|
|
null pointer dereference in com.jme.system.PropertiesDialog.setImage
|
|
| |
92 |
Defect
|
Accepted
|
Sound
|
High
|
Release3.0
|
ShadowIsLord
|
|
AudioNode addition
|
|
| |
93 |
Enhancement
|
Accepted
|
Resource
|
High
|
Release3.0
|
ShadowIsLord
|
|
Asset cloning
|
|
| |
94 |
Enhancement
|
Accepted
|
System
|
Medium
|
Release3.0
|
ShadowIsLord
|
|
Multithreading
|
|
| |
95 |
Enhancement
|
Accepted
|
Scene
|
Medium
|
Release3.0
|
ShadowIsLord
|
|
Scene preprocessing
|
|
| |
96 |
Defect
|
New
|
----
|
Medium
|
----
|
----
|
|
MutliTextureSampling breaks LWJGLTextureRenderer
|
|
| |
97 |
Defect
|
New
|
----
|
Medium
|
----
|
----
|
|
OgreXML Multiple Animations Patch
|
|
| |
98 |
Defect
|
New
|
----
|
Medium
|
----
|
----
|
|
Bug in Node.findPick concerning the requiredOnBits parameter
|
|