My favorites | Sign in
Project Home Downloads Wiki Issues Source
Checkout   Browse   Changes    
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
package
{
import flash.display.*;
import flash.events.*;
import flash.ui.Keyboard;

import org.papervision3d.cameras.CameraType;
import org.papervision3d.materials.*;
import org.papervision3d.materials.utils.MaterialsList;
import org.papervision3d.materials.shadematerials.FlatShadeMaterial;
import org.papervision3d.objects.parsers.*;
import org.papervision3d.objects.DisplayObject3D;
import org.papervision3d.lights.PointLight3D;
import org.papervision3d.events.FileLoadEvent;
import org.papervision3d.objects.parsers.Collada;
import org.papervision3d.view.BasicView;
import org.papervision3d.view.stats.StatsView;
import org.papervision3d.view.layer.ViewportLayer;
import org.papervision3d.view.layer.util.ViewportLayerSortMode;

import jiglib.math.*;
import jiglib.physics.*;
import jiglib.vehicles.JCar;
import jiglib.vehicles.JWheel;
import jiglib.plugin.papervision3d.*;

[SWF(width="800", height="600", backgroundColor="#ffffff", frameRate="60")]
public class CarDrive extends BasicView
{
private var mylight:PointLight3D;

private var carBody:JCar;
private var carSkin:Collada;
private var steerFR :DisplayObject3D;
private var steerFL :DisplayObject3D;
private var wheelFR :DisplayObject3D;
private var wheelFL :DisplayObject3D;
private var wheelBR :DisplayObject3D;
private var wheelBL :DisplayObject3D;
private var vplObjects:ViewportLayer;

private var physics:Papervision3DPhysics;

public function CarDrive()
{
super(800, 600, true, true, CameraType.TARGET);
stage.addEventListener( KeyboardEvent.KEY_DOWN, keyDownHandler );
stage.addEventListener( KeyboardEvent.KEY_UP, keyUpHandler );

init3D();
}

private function init3D():void
{
physics = new Papervision3DPhysics(scene, 6);
viewport.containerSprite.sortMode = ViewportLayerSortMode.INDEX_SORT;

mylight = new PointLight3D(true, true);
mylight.y = 300;
mylight.z = -400;

var shadeMateria:FlatShadeMaterial = new FlatShadeMaterial(mylight, 0x77ee77);
var ground:RigidBody = physics.createGround(shadeMateria, 500, 0);
viewport.getChildLayer(physics.getMesh(ground)).layerIndex = 0;


//init car skin
shadeMateria = new FlatShadeMaterial(mylight,0xeeeeff);
var materiaList:MaterialsList = new MaterialsList();
materiaList.addMaterial(shadeMateria,"all");
carSkin = new Collada("res/car.DAE", materiaList, 0.01);
carSkin.addEventListener(FileLoadEvent.LOAD_COMPLETE,onCarLoaded);

camera.y = mylight.y;
camera.z = mylight.z;

var stats:StatsView = new StatsView(renderer);
addChild(stats);
}

private function onCarLoaded(e:FileLoadEvent):void
{
scene.addChild(carSkin);

//init car physics
carBody = new JCar(new Pv3dMesh(carSkin));
carBody.setCar(40,5,500);
carBody.chassis.moveTo(new JNumber3D( 0, 100, 0));
carBody.chassis.rotationY = 90;
carBody.chassis.mass = 9;
carBody.chassis.sideLengths = new JNumber3D(40, 20, 90);
physics.addBody(carBody.chassis);

carBody.setupWheel("WheelFL", new JNumber3D( -20, -10, 25), 1.2, 1.2, 3, 8, 0.4, 0.5, 2);
carBody.setupWheel("WheelFR", new JNumber3D(20, -10, 25), 1.2, 1.2, 3, 8, 0.4, 0.5, 2);
carBody.setupWheel("WheelBL", new JNumber3D( -20, -10, -25), 1.2, 1.2, 3, 8, 0.4, 0.5, 2);
carBody.setupWheel("WheelBR", new JNumber3D(20, -10, -25), 1.2, 1.2, 3, 8, 0.4, 0.5, 2);

var shadeMateria:FlatShadeMaterial = new FlatShadeMaterial(mylight, 0x777777);
steerFL = carSkin.getChildByName( "WheelFL", true );
steerFR = carSkin.getChildByName( "WheelFR", true );
wheelFL = carSkin.getChildByName( "WheelFL_PIVOT", true );
wheelFL.material = shadeMateria;
wheelFR = carSkin.getChildByName( "WheelFR_PIVOT", true );
wheelFR.material = shadeMateria;
wheelBL = carSkin.getChildByName( "WheelBL", true );
wheelBL.material = shadeMateria;
wheelBR = carSkin.getChildByName( "WheelBR", true );
wheelBR.material = shadeMateria;

var vplCar:ViewportLayer = viewport.getChildLayer(carSkin.getChildByName("Chassis",true));
vplCar.addDisplayObject3D(wheelFR);
vplCar.addDisplayObject3D(wheelFL);
vplCar.addDisplayObject3D(wheelBR);
vplCar.addDisplayObject3D(wheelBL);
vplCar.layerIndex = 2;

shadeMateria = new FlatShadeMaterial(mylight, 0x77ee77);
var materiaList :MaterialsList = new MaterialsList();
materiaList.addMaterial(shadeMateria, "all");
var ramp1:RigidBody = physics.createCube(materiaList, 400, 200, 10);
ramp1.movable = false;
ramp1.moveTo(new JNumber3D(0, 33, 250));
ramp1.rotationX = -20;
vplCar.addDisplayObject3D(physics.getMesh(ramp1));

var ramp2:RigidBody = physics.createCube(materiaList, 400, 200, 10);
ramp2.movable = false;
ramp2.moveTo(new JNumber3D(0, 33, 440));
ramp2.rotationX = 20;
vplCar.addDisplayObject3D(physics.getMesh(ramp2));

shadeMateria = new FlatShadeMaterial(mylight, 0xeeee00);
materiaList = new MaterialsList();
materiaList.addMaterial(shadeMateria, "all");
var boxBody:Array = new Array();
for (var i:int = 0; i < 2; i++)
{
boxBody[i] = physics.createCube(materiaList, 40, 40, 40);
boxBody[i].moveTo(new JNumber3D(-100, 30 + (50 * i + 50), 0));
vplCar.addDisplayObject3D(boxBody[i].skin.mesh);
}

startRendering();
}

private function keyDownHandler(event :KeyboardEvent):void
{
switch(event.keyCode)
{
case Keyboard.UP:
carBody.setAccelerate(1);
break;
case Keyboard.DOWN:
carBody.setAccelerate(-1);
break;
case Keyboard.LEFT:
carBody.setSteer(["WheelFL", "WheelFR"], -1);
break;
case Keyboard.RIGHT:
carBody.setSteer(["WheelFL", "WheelFR"], 1);
break;
case Keyboard.SPACE:
carBody.setHBrake(1);
break;
}
}


private function keyUpHandler(event:KeyboardEvent):void
{
switch(event.keyCode)
{
case Keyboard.UP:
carBody.setAccelerate(0);
break;

case Keyboard.DOWN:
carBody.setAccelerate(0);
break;

case Keyboard.LEFT:
carBody.setSteer(["WheelFL", "WheelFR"], 0);
break;

case Keyboard.RIGHT:
carBody.setSteer(["WheelFL", "WheelFR"], 0);
break;
case Keyboard.SPACE:
carBody.setHBrake(0);
}
}

private function updateWheelSkin():void
{
steerFL.rotationY = carBody.wheels["WheelFL"].getSteerAngle();
steerFR.rotationY = carBody.wheels["WheelFR"].getSteerAngle();

wheelFL.pitch(carBody.wheels["WheelFL"].getRollAngle());
wheelFR.pitch(carBody.wheels["WheelFR"].getRollAngle());
wheelBL.roll(carBody.wheels["WheelBL"].getRollAngle());
wheelBR.roll(carBody.wheels["WheelBR"].getRollAngle());

steerFL.y = carBody.wheels["WheelFL"].getActualPos().y;
steerFR.y = carBody.wheels["WheelFR"].getActualPos().y;
wheelBL.y = carBody.wheels["WheelBL"].getActualPos().y;
wheelBR.y = carBody.wheels["WheelBR"].getActualPos().y;
}

protected override function onRenderTick(event:Event = null):void {
//physics.step();
physics.engine.integrate(0.12);
updateWheelSkin();
super.onRenderTick(event);
}
}
}

Change log

r220 by muzerly on Oct 31, 2011   Diff
Created or replaced branch /trunk from
/trunk:218
Go to: 
Project members, sign in to write a code review

Older revisions

r218 by muzerly on Oct 31, 2011   Diff
test
r109 by muzerly on Oct 28, 2009   Diff
Added the AABB Detection as pre-
collision detection and Allow to set
the damping property of each
rigidbody.
r89 by muzerly on Apr 22, 2009   Diff
Added the maxDistance constraint and
HingeJoint that will be used to create
the Ragdoll. also added a test in
examples.
And don't need the "addConstraint"
...
All revisions of this file

File info

Size: 7356 bytes, 217 lines

File properties

svn:executable
*
Powered by Google Project Hosting