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JBox2d is a Java port of the C++ Box2d rigid body game physics engine.

If you're looking for help, see the wiki tab or come visit us at the Java Box2d subforum. Please post bugs here on the issues tab.

If you're planning on maintaining/customizing your own copy of the code, please join our announcements group so we can keep you updated.

If you're looking to deploy on the web, see gwtbox2d (which is used within the Forplay game engine), which compiles JBox2d through GWT so it runs in the browser.



This project is maintained in free time. Happy with the engine? Want to buy me a beer? Want to see more development? Want to be the first person to support this project?

Dwolla: 812-638-9391
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