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How to build under linux
Phase-Deploy
Updated May 1, 2010 by alan.wit...@gmail.com

This page describes how to build irrlamb from source. Check to see if your distro already has packages built for you.

Ubuntu Packages
openSUSE Packages

Prerequisites

  • Irrlicht 1.7
  • Lua 5.1
  • SQLite 3.6
  • SCons
  • OpenAL

Ubuntu 10.04

3D Drivers

First, make sure your video card drivers are installed/enabled. Look here for help: https://help.ubuntu.com/community/BinaryDriverHowto

You'll need to get the dev packages for your driver. For nvidia, it should look something like

   sudo apt-get install nvidia-glx-*-dev 

Where * is your driver version.

For ATI users:

   sudo apt-get install xorg-driver-fglrx-dev

Building irrlamb from source package

Install dependencies:

   sudo apt-get install scons liblua5.1-0-dev libsqlite3-dev libirrlicht-dev libopenal-dev

Download the latest source package from the downloads page and unzip it with the command:

   tar -xzf irrlamb*.tar.gz

Compile the game:

   scons

Run the game:

   ./irrlamb

Building irrlamb from svn

Checkout the project from subversion:

svn checkout http://irrlamb.googlecode.com/svn/trunk/ irrlamb

Run buildsrc.sh

cd irrlamb/deployment
./buildsrc.sh

Enter irrlamb directory and build:

cd irrlamb
scons

Run the game:

./irrlamb

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