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EBUILD
# Distributed under the terms of the GNU General Public License v2
# $Header: $
inherit games
DESCRIPTION="INSTEAD quest engine"
HOMEPAGE="http://instead.googlecode.com/"
SRC_URI="http://instead.googlecode.com/files/${P/-/_}.tar.gz"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="~amd64 ~x86"
IUSE=""
DEPEND="=dev-lang/lua-5.1*
media-libs/libsdl
media-libs/sdl-mixer
media-libs/sdl-image
media-libs/sdl-ttf"
RDEPEND="${DEPEND}"
src_unpack() {
unpack "${A}" || die "Cannot unpack archive"
cd "${S}" || die "Directory ${S} doesn't exist"
cp Rules.make.system Rules.make || die "Cannot copy Rules.make.system"
sed 's/lua5.1/lua/;' -i Rules.make || die "Cannot patch Rules.make"
sed 's:PREFIX=.*:PREFIX=/usr:' -i Rules.make || die "Cannot patch Rules.make"
sed 's:BIN=.*:BIN=$(DESTDIR)'"${GAMES_BINDIR}:" -i Rules.make || die "Cannot patch Rules.make"
sed 's:STEADPATH=$(DESTDIR)$(PREFIX)/share:STEADPATH=$(DESTDIR)'"${GAMES_DATADIR}:" -i Rules.make || die "Cannot patch Rules.make"
sed 's:DOCPATH=$(DESTDIR)$(PREFIX)/share:DOCPATH=$(DESTDIR)'"${GAMES_DATADIR}:" -i Rules.make || die "Cannot patch Rules.make"
}
src_install() {
emake DESTDIR="${D}" install || die "emake install failed"
prepgamesdirs
}
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