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DSContrib
ideas to consider when making changes/patches/contributions
IntroductionThere're a couple of resources around to ease development: svn, downloads, wiki and group list. The idea/purpose is to use them in a easy way to examine, follow and understand. RulesHere is the plan, when a important milestone is reached:
[NOTE]: remember to reference the svn revision number of the changes in the 2) & 3) steps, so the downloads, the group posts and the changes performed to the code can be tracked without confusion. ExamplesThat's more or less what we've been doing lately, see:
BUG reportsBefore submitting a bug report take a look at: ``How to Report Bugs Effectively'' if you're short of time read the 'Summary' at the bottom of the document. emulatorsuse of DS emus: desmume & no$gba (which Npe has encouraged me to use). NOTE that emus don't replace the hardware, but they make the first steps of adding new code and testing a bit faster, so keep in mind that the purpose is "to go for the real thing" (hardware). Wifi networking also helps to decrease the code/compile/test cycle time. As one doesn't have to copy the programs to the storage card and power up the ds and launch the nds images, just put the images in a directory and use wifime to made them reachable through wifi. git-svnCommand-Line Access git svn clone --username user -s https://inferno-ds.googlecode.com/svn ds (members) git svn clone -s http://inferno-ds.googlecode.com/svn ds-read-only (non members) more info: Develop with Git on a Google Code Project |
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