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Isometric Fallout Like Ajax GameFallout oyununa benzer bir ajax oyun...___ ___ / \___/ \ \___/ \___/ / \___/ \ \___/ \___/ it's developing with gae & gwt. You will need a google account & browser to play the game. Google web toolkit ve google appengine ile geliştirilen isometric görünümlü ajax oyunu. DEMONote: Use google chrome for best performance. Do not try on I.E. 6 :) Finished works
Mouse events, fare durumlarıilk deneme:fare pozisyonuna ilerleme ,first trying:move to mouse location demo memcache performance testajax pooling with 50 ms delay, send a string & get an integer =>99: response time 200 ms. (measured by firebug) 50 milisaniye bekleme ile çağırılan işlem cache.put(name, 99); firebug ile ölçülen yanıt zamanı ortalama 200 ms deneyin,trymemcache! scenarioA scenario is creating by Gökhan Özdemir(blood_dream@hotmail.com). but first game is an online tower defence game. first submission will in june. Project Proposal of iflagIt is a graduation project for browser games. As known, the currently used technologies for online games (Flash, Shockwave, and Java) required plug-ins. The real differance and idea behind Iflag is that, it does not require additional plug-in’s in order to play. In fact anyone, anywhere who has a modern browser (that supports JavaScript) can enjoy Iflag uninterrupted. So the main goal here is to make a satisfying yet simple browser game that requires only the minimum. One of the reasons why i chose JavaScript is that; the currently used technologies for online games hide the executed code under binary commands that are not comprehensive for human-beings, while JavaScript games are open source and programmers can learn from them. Another thing is that, the occasional development tools and compilers for online games (Flash and Shockwave) cost money. Whereas one can code in JavaScript using the simplest free text editor and see the results in a free Internet browser. According some advertising slogan, the best things in the world are free. The game will involve characters, maps, basic visual effects, animations.I will not create the images by myself yet i will get them by hacking old games and open source projects. Every piece of game will be a listener for game events. Events will occur with sounds within multiplayer game actions. Multiplayer will either be real-time or turn-based, i haven’t decided on that. In the latter stages of the Project, issues on the multiplayer function will hopefully come to a clearing. Because http protocol is not better than socket (JavaScript is not supporting socket programming yet). The game will support basic collision (Isometric perspective has not advanced collision) and path finding. Definitions Game presentation will be isometric. Isometric perspective is using by strategy game, old RPG game and etc… And this perspective is fit for browser capability. Drawing objects is difficult for browsers. Image rendering process is faster than drawing objects. Definition of isometric projection; Isometric projection is a form of graphical projection, more specifically, a form of axonometric projection. It is a method of visually representing three-dimensional objects in two dimensions, in which the three coordinates axes appear equally foreshortened and the angles between any two of them are 120°. Isometric projection is one of the projections used in technical and engineering drawings.(Reference: Wikipedia) Technologies
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