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houseofmirrors
House Of Mirrors
  
  
  
  
    
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  harshad.rj

House Of Mirrors (HoM) is a logic game inspired by Chromatron (from Silver SpaceShip Software).

The game consists of a 2D grid in which several types of objects are found, including detectors and mirrors. The goal is to light up all the detectors using emitted or reflected rays of light. Usually, you can move and rotate the mirrors but not the detectors. In each level, the choice of available objects is limited. Note that there may be more than one solution for each level.

Levels can be created by users and shared with others. If you do create any, do share it with us.

Screenshot of 0.4

Differences from Chromatron

How to Play: a quick how-to

For a more detailed help see GameHelp.

The goal is simple : light up all the detectors using emitted or reflected rays of light. Usually, you can move and rotate the mirrors but not the detectors.

You can play with the mouse as well as the keyboard.

Select with the mouse. You can drag objects with the mouse or use UP, DOWN, LEFT, RIGHT keys to move the piece. If the piece can not be moved, the selection moves instead.

To rotate a piece in clockwise direction, click with the LEFT mouse button or press SPACE To rotate a piece in counter-clockwise direction, click with the RIGHT mouse button or press ENTER

Supported Platforms

HoM is written in scala and uses squib for UI. Hence it will run on all platforms on which the following are available :

Contact

Comments/Level creations are welcome! You may send them to the Google group for HoM or email directly to harshad d o t rj a t gmail d o t com

Project Status

Version 0.4 has been released and is playable. This release comes with a game pack called "rowhouses" which is loaded by default.

More work needs to be done in the following areas (Priority):

Older snapshots

Ver 0.3