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What is GWEN

A GUI system aimed at games.

What does it look like?

Like this by default

The skin is a single texture - easy to edit. Even the text colours are defined in the texture - by reading the colour of the pixels at the bottom. This is the default texture:

Here's what GWEN might look like in use:

Facts

  • Coded in C++
  • Fully Namespaced
  • All standard window controls
  • Behaves like you'd expect
  • Lightweight
    • No XML readers, no font loaders/renderers, no texture loaders - your engine should be doing all this stuff!
  • Easy to integrate (comes with renderers for Windows GDI, Allegro, OpenGL, Direct2D, DirectX and SFML)
  • Totally portable & cross platform
  • Doesn't need RTTI

Released under a "do whatever you want" MIT license.

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