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Growl buggily blinks/flashes when running Call of Duty 4: Modern Warfare during game #12

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GoogleCodeExporter opened this issue Mar 13, 2015 · 7 comments

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-- What steps will reproduce the problem?

1. Run Growl
2. Run COD4:MW
3. Get a notification to come up somehow when you are in a game (I happened
to have Songbird song change notifications on)

-- What is the expected output? What do you see instead?

Show the Growl notification correctly, or show nothing at all.

-- What version of the product are you using? On what operating system?

2.0b15
Windows XP Professional (5.1, Build 2600)

-- Please provide any additional information below.

I know an easy workaround... don't run both at once. But I'd _like_ to, so
I'm just reporting _my_ use case. Another option that might be universal
for people playing different games would be to add an option to Growl to
disable notifications while certain applications are running...

Original issue reported on code.google.com by jon.hermansen on 4 Jul 2009 at 12:22

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does this happen for a specific display style (ie: Standard, Visor, Smokestack) 
or 
does it happen for all display styles? if it is only one or a few, can you post 
up 
which ones you know it affects? might help me narrow down where to look.

thanks for reporting the bug.

Original comment by briandun...@gmail.com on 7 Jul 2009 at 3:19

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reproduced with Windows 7, Sins of a Solar Empire, and several displays.

Original comment by YeOldeSt...@gmail.com on 23 Jul 2009 at 11:40

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I currently do not have the computer with which I found this issue, so I can not
re-test. I was using the Standard display style.

Thanks YeOldeSteve for adding more info to this bug.

Original comment by jon.hermansen on 30 Jul 2009 at 3:35

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I am working on a solution that will let you tell Growl to automatically pause 
when any fullscreen application is running. It should go out in the 2.0.8 
version.

(Making the notification appear on top of the running game correctly is not 
reliable - many games take full control of the video card to do their rendering 
and it just causes lots of issues.)

Original comment by briandun...@gmail.com on 7 Oct 2011 at 4:00

  • Changed state: Started
  • Added labels: Type-Enhancement
  • Removed labels: Type-Defect

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Original comment by briandun...@gmail.com on 7 Oct 2011 at 4:01

  • Added labels: Milestone-2.0.8

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any progress on this?

Original comment by ama...@vt.edu on 19 Jan 2012 at 5:26

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The latest version of GfW (v2.0.8 - available here: 
http://www.growlforwindows.com/gfw/default.aspx) contains a new option to 
automatically disable notifications when a full-screen application is running. 
It is on the 'General' tab and is just a checkbox. Notifications that you 
receive while a full-screen app is running will be logged to the history, and 
when you exit the full-screen app, you will get a summary of any notifications 
you missed.


Original comment by briandun...@gmail.com on 19 Jan 2012 at 7:11

  • Changed state: Fixed

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