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Project Information
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GRO_gui is a simple and flexible GUI library for SDL. It is built upon several experimental ideas which turned out to work quite well :) GRO_gui is undergoing some important changes right now so that it can save and load via XML and to make memory management much more obvious. Features
Currently missing one or two A unique concept which is more flexible and automatic than Signals and Slots Just add widgets to a group and they'll arrange themselves Basic widgets are meant to be combined into more complicated ones You can control every pixel of the widget painters (box, frame, design) Planned support for 2D SDL through Sprig and SDL_gfx as well as 2D OpenGL (currently only the Sprig renderer is fully functional) |