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Graphin is a 2D graphics rendering library with human readable yet simple external interface (API).

It is based on AGG - high fidelity 2D graphics engine and uses libpng/zlib, jpeglib and libtiff(?).

External (plain C) API is as close as possible to Graphics and/or to Canvas.

In other words: it should be able to implement Canvas alike functionality for any language/environment with relatively small effort by using Graphin.

The intention is to make Graphin as much portable as possible.

Here is a screenshot of the demo application (on Windows):

And on Linux:

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