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Graphin is a 2D graphics rendering library with human readable yet simple external interface (API). It is based on AGG - high fidelity 2D graphics engine and uses libpng/zlib, jpeglib and libtiff(?). External (plain C) API is as close as possible to Graphics and/or to Canvas. In other words: it should be able to implement Canvas alike functionality for any language/environment with relatively small effort by using Graphin. The intention is to make Graphin as much portable as possible. Here is a screenshot of the demo application (on Windows):
And on Linux:
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