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The Battle for Wesnoth, or simply Wesnoth, is a free turn based strategy game with role playing elements designed in June 2003 by David White (Sirp).



The game's general philosophy (both for gameplay and coding) emphases simplicity. The core rules are meant to be easily learned but also provide interesting gameplay and diverse strategies. Strength of the project is reflected in application of  Wesnoth Markup Language (WML), which provides a simple language to easily customize scenarios. It has created a significant modding community that has generated a considerable amount of user content.



The first stable release (1.0) was on October 2 2005, with the latest  stable release (1.6) announced on Sunday, March 22. According to Ohloh, a site that collects activity statistics on open-source projects, the Wesnoth development effort is in the top 2% of largest and most active projects.



Wesnoth has grown substantially and is considered one of the largest open source games around.

  • two servers (stable and developement) with a usual minimum load of more than a hundred players
  • more than two thousands downloads a day
  • more than 3 million downloads via sourceforge.net, many more via various mirrors of Linux Distributions
  • best rated game at the linux game tome
  • game of the year 2007 and 2008 at linuxquestions.org
  • One of the top 20 rated projects on Freshmeat (currently 13th highest rating, and the highest rated game)



Wesnoth's most notable features include;

  • A mature project, but with active development and many improvements
  • High quality artwork: both graphics and music
  • Very well­-balanced by a tireless team of playtesters
  • Fun, unique gameplay
  • Even after five years of development, and a very solid, fun product has been created, there are still plenty of new developers, and the number of commits to SVN is still increasing
  • Strong support of internationalization with many supported languages and thus experience in working with non-native English speakers (more than half of our developers are not native English speakers)

For those that want to check out the work our students have one, you have two options. either you can check the sample code committed by students that was directly handed over to google, or you can just fetch a complete checkout of our svn repository. You will find most work in trunk, though the work on the stats webpages is in "website/stats.wesnoth.org/".

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