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Horde3D is a small open source 3D rendering engine. It is written in an effort to create a graphics engine that offers the stunning visual effects expected in next-generation games while at the same time being as lightweight and conceptually clean as possible. Horde3D has a simple and intuitive interface accessible from virtually any programming language and is particularly suitable for rendering large crowds of animated characters in next-generation quality.

This Go language library allows access to the Horde3D API with the Go programming language.

Quick Start

Build Horde3D (instructions here)


go get

Then in your go code

import ""

Some examples using Go-SDL and Go-GLFW should be available in the repository.

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