Project moved to https://bitbucket.org/tshannon/gohorde
Horde3D is a small open source 3D rendering engine. It is written in an effort to create a graphics engine that offers the stunning visual effects expected in next-generation games while at the same time being as lightweight and conceptually clean as possible. Horde3D has a simple and intuitive interface accessible from virtually any programming language and is particularly suitable for rendering large crowds of animated characters in next-generation quality.
This Go language library allows access to the Horde3D API with the Go programming language.
Build Horde3D (instructions here)
go get code.google.com/p/gohorde/horde3d
Then in your go code
Some examples using Go-SDL and Go-GLFW should be available in the repository.