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Project moved to https://bitbucket.org/tshannon/gohorde

Horde3D is a small open source 3D rendering engine. It is written in an effort to create a graphics engine that offers the stunning visual effects expected in next-generation games while at the same time being as lightweight and conceptually clean as possible. Horde3D has a simple and intuitive interface accessible from virtually any programming language and is particularly suitable for rendering large crowds of animated characters in next-generation quality.

This Go language library allows access to the Horde3D API with the Go programming language.

Quick Start

Build Horde3D (instructions here)

Run

go get code.google.com/p/gohorde/horde3d

Then in your go code

import "code.google.com/p/gohorde/horde3d"

Some examples using Go-SDL and Go-GLFW should be available in the repository.

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