IntroductionThis document is a broad scope introduction to getting started with GiiMote. It applies to developers, end users, and anyone who is interested in contributing to the GiiMote project. UsersTo get started using GiiMote with Game Maker make sure you are proficient in GML and then read the documentation or look at a few examples. Developers- Read the build documentation to find out about getting the source and building GiiMote.
- Look over the developer documentation to familiarize yourself with the way GiiMote is structured.
- Read the code style guidelines to find out about appropriate coding styles.
- Add a new feature, fix a bug, or adopt a request off the issues page.
- Learn to create patches and submit them for review (if you have adopted a specific issue, add the patch as an attachment).
- After you have submitted a patch request the ability to post to the developers group.
- After you have submitted a few patches post on the group requesting commit access to the repository and create your own branch.
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