geo-location-javascript


javascript geo location framework for the mobile web

Location based mobile websites

Goal is to provide a usable geo location framework for mobile websites/widget applications. It wraps the underlying platform specific implementation through a simple JavaScriptAPI that is aligned to the W3 Geolocation API Specification.. //determine if the handset has client side geo location capabilities if(geo_position_js.init()){ geo_position_js.getCurrentPosition(success_callback,error_callback); } else{ alert("Functionality not available"); }

Usage Scenario

The framework provides two key methods, it determines if the handset has client side geo location capabilities and one method to retrieve the location (of course only after a request for permission). So a mobile web site that provides location based services can first determine if the client has client side geo capabilites and ask him to assist him in finding his location. If no geo capabilities are given or they are disabled the site can fallback on a manual location input method and use a geodata database/service to map the input to a pair of latitude/longitude coordinates.

Supported platforms

  • iOS
  • Android
  • Blackberry OS
  • Browsers with Google Gears support (Android, Windows Mobile)
  • Nokia Web Run-Time (Nokia N97,...)
  • webOS Application Platform (Palm Pre)
  • Torch Mobile Iris Browser
  • Mozilla Geode

Details...

Simulation

To assist engineers in the development phase it provides a simple mechanism to simulate users locations and movements without being there in the real world.

Sample Web Pages

Sample Apps

http://tracking.percentmobile.com/pixel/219312895228081058172709906709049542100/pixel.gif?v=271009_js

Project Information

Labels:
geo gps javascript mobile lbs gis location iphone webOS blackberry android gears