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Updated Aug 7, 2011 by ekeeke31@gmail.com

Genesis Plus core

  • current version (improved emulation accuracy, new features, compatibility fixes & various cores modification) by eke-eke
  • based on the original 1.3 version by Charles MacDonald
  • original Z80 core by Juergen Buchmueller (MAME)
  • original Musashi 68k core by Karl Stenerud (MAME)
  • original YM2612 & YM2413 core by Jarek Burczynski and Tatsuyuki Satoh (MAME)
  • SN76489 core by Maxim
  • SVP core by Notaz
  • FIR Resampler, linear Blip Buffer & NTSC Video Filter by Shay Green (Blargg)
  • 3-Band EQ implementation by Neil C

additional thanks to

  • Nemesis, for having tested and documented many of the unknown YM2612 features and helping out improving FM emulation.
  • Tasco Deluxe for his work around the SVP chip and for his documentation of Realtec mapper used in a few unlicensed games.
  • Bart Trzynadlowski for his documentation of the "Super Street Fighter II" mapper and some 68000 undocumented aspects.
  • Jorge Cwik for his work on some 68000 undocumented timings and instruction prefetch.
  • Haze for having found and documented many unlicensed game protections.
  • Notaz & Stephane Dallongeville for sharing the source code of their respective emulators, Picodrive and Gens, which were also great sources of inspiration.
  • Steve Snake, author of Kega and AamirM, author of Regen, for sharing some of their findings.
  • Charles Mac Donald, again, for his excellent documentation about the Sega Genesis hardware and for having designed such a great emulator in the first place (your VDP renderer rules).
  • Spritesmind & SMS Power forums members for their technical help.

Gamecube/Wii ports

  • current version, Wii port, generic GUI design & coding by eke-eke
  • based on the original Game Cube port from Softdev, Honkeykong & Markcube
  • original icon, logo & button design by LowLines
  • credit picture by Orioto
  • memory card icon design by Brakken
  • libFAT by Chism
  • wiiuse library by Michael Laforest (para)
  • libDI by Erant
  • libOGC by Shagkur & many others
  • asndlib and OGG player by Hermes incl. some fixes by Tantric
  • libpng and libtremor by their respective authors

additional thanks to

  • Softdev for all his great work and inspiration
  • Wintermute for devkitpro & devkitPPC
  • Tmbinc for having opened the way to the Game Cube scene
  • Twiizer team for all their contribution to the Wii scene
  • Brakken & former Tehskeen forum members for their feedback, support and donations

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