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OgreKit  
OgreKit is the implementation of gamekit using Ogre
Phase-Implementation, Ogre
Updated Sep 20, 2010 by erwin.co...@gmail.com

Introduction

GameKit has a graphics backend for Ogre, called OgreKit and one for Irrlicht called IrrKit. The Ogre graphics integration is more mature and is developed in svn/trunk. IrrKit is currently on-hold, but there is an older working version in svn/branches/IrrKit.

Details

To be done.

Comment by project member harkon.kr, Jan 27, 2011

Last trunk OgreLite? is Ogre3D v1.7.2. OgreFont? is modified and some plugins/components are not included in OgreKit build.

Comment by project member harkon.kr, Jan 28, 2011

You can test easy what is supported in OgreKit with Runtime & Blender GameKit Addon.

Check Gamekit-blender-2.54-beta-OSX-10.5-x86_64.zip in the downloads section, but the packed Runtime binary is old.

Comment by p.welz...@gmail.com, Jan 30, 2011

What changes are made to OgreFont?? Would it be possible to use a vanilla version of Ogre?

Comment by project member harkon.kr, Feb 1, 2011

OgreFont? modification is void Font::loadManualResource(DataStreamPtr? &dataStreamPtr) added.

http://code.google.com/p/gamekit/source/browse/trunk/OgreLite/OgreMain/src/OgreFont.cpp#431

I don't know what is a vanilla version of Ogre.

Comment by p.welz...@gmail.com, Feb 1, 2011

By vanilla I mean Ogre as downloaded from the Ogre site. But I guess that I'll have to add the Font::loadManualResource() function if I for some reason need to use the version from the Ogre site. Thanks for the answer!

Comment by donmorri...@gmail.com, Feb 2, 2011

Can OgreKit handle multiple scenes in one blend file? If so, how do the transitions between scenes work?

Can OgreKit read a compressed blend file? (The gz format internally used in the blend format.)

Comment by project member xavier.thomas.1980@gmail.com, Feb 3, 2011

Yes OgreKit can handle multiple scenes. Use the scene actuator or check the source http://code.google.com/p/gamekit/source/browse/trunk/Engine/LogicBricks/gkSceneActuator.cpp#68

Yes, OgreKit can load gz compressed blend files.

Comment by chengxim...@gmail.com, Mar 6, 2011

Good things,I'v tried OgreKit.

Comment by weijin...@gmail.com, Jan 4, 2012

I want to know that whether the Orgekit have a peer-to-peer module for support multiplayer game development. if not, how to do it with the simplest way


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