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IrrKit  
Irrlicht graphics backend for GameKit
Irrlicht
Updated Sep 20, 2010 by erwin.co...@gmail.com

Introduction

There is an integration of gamekit with Irrlicht 1.7 located in the SVN repository under branches/IrrKit. It is currently not actively developed, but we welcome contributions.

See also GameKit.

Comment by zhzhxt...@gmail.com, Nov 12, 2011

Is there animation support in irrKit? I looked though the code, and don't find it.

Comment by project member erwin.co...@gmail.com, Nov 17, 2011

no, IrrKit needs AnimKit integration. Interested in working on that?

Comment by zhzhxt...@gmail.com, Nov 17, 2011

Yes, I do be interested in that, but my English is not very good, and most important I'm still new to gamekit and know little about AnimKit.

Comment by zhzhxt...@gmail.com, Nov 17, 2011

In fact, I'm now working on a branch of irrlicht, my work is to make it work on android and iOS. It works now, but the project is not yet in public, however I have planned to make it public.

I'm interested in irrkit because personally I use blender with irrlicht. If irrlicht can import and run everything from blender directly that should be awesome! As you may know Irrlicht supports many old formats, prepare assets for irrlicht is really a pain experience.


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