| |
ID |
Status |
Milestone |
Priority |
Component |
Type |
|
Summary + Labels |
Owner |
... |
| |
25 |
Accepted
|
Release0.2.5
|
High
|
Docs
|
Task
|
|
Create / update tutorials for the demos
|
johngunderman
|
|
| |
79 |
Accepted
|
Release0.2.5
|
High
|
----
|
Defect
|
|
Error Dialog Loses Focus
|
timwintle
|
|
| |
87 |
Accepted
|
Release0.2.5
|
High
|
Docs
|
Enhancement
|
|
Create Documentation on using Classes and Functions
Usability
|
----
|
|
| |
12 |
Accepted
|
Release0.2.5
|
Medium
|
Scripts
|
Enhancement
|
|
Add "Save Game" and "Load Game" functions for scripting
|
----
|
|
| |
28 |
Accepted
|
Release0.2.5
|
Medium
|
GUI
|
Enhancement
|
|
Gui code cleanup
Maintainability
|
timwintle
|
|
| |
65 |
Accepted
|
Release0.2.5
|
Medium
|
----
|
Enhancement
|
|
function "lazyevaluation"? - need to think of better name
|
----
|
|
| |
67 |
Accepted
|
Release0.2.5
|
Medium
|
Docs
|
Task
|
|
Convert Tutorials to HTML/wiki format
Usability
|
----
|
|
| |
80 |
Accepted
|
Release0.2.5
|
Medium
|
----
|
Defect
|
|
Impossible to delete events
|
----
|
|
| |
81 |
Accepted
|
Release0.2.5
|
Medium
|
GUI
|
Enhancement
|
|
Ability to Export Sprites as .gbs files
|
timwintle
|
|
| |
89 |
Accepted
|
Release0.2.5
|
Medium
|
----
|
Defect
|
|
Does not warn/error if yaml module doesnt exist.
|
----
|
|
| |
45 |
Accepted
|
Release0.2.5
|
Low
|
GUI
|
Enhancement
|
|
changing the name of a initial gamescreen should reflect changes on actual initial level
Usability
|
johngunderman
|
|
| |
66 |
Accepted
|
Release0.2.5
|
Low
|
Engine
|
Enhancement
|
|
Pathfinding
Usability
|
timwintle
|
|
| |
84 |
Accepted
|
Release0.2.5
|
Low
|
----
|
Enhancement
|
|
Cleanup of context menu in treeview
|
----
|
|
| |
17 |
Accepted
|
Release0.3
|
High
|
Engine
|
Enhancement
|
|
Choose collision box
|
----
|
|
| |
86 |
Accepted
|
Release0.3
|
Medium
|
Demos
|
Defect
|
|
YAMLed games can't resolve runtime, gbfileio dependencies
Usability
|
----
|
|
| |
92 |
Accepted
|
Release0.3
|
Low
|
Engine
|
Enhancement
|
|
change pygame.display.update() to use dirty_rects
Performance
|
----
|
|
| |
27 |
Accepted
|
Backlog
|
Medium
|
GUI
|
Enhancement
|
|
python scripting parser
|
----
|
|
| |
40 |
Accepted
|
Backlog
|
Medium
|
----
|
Defect
|
|
new item creation in GUI should automatically open item edit window
Usability
|
----
|
|
| |
68 |
Accepted
|
Backlog
|
Medium
|
----
|
Task
|
|
What to do with sprites?
Usability
|
----
|
|
| |
78 |
Accepted
|
Backlog
|
Medium
|
----
|
Defect
|
|
Ability to choose Game Size
|
timwintle
|
|
| |
42 |
Accepted
|
Backlog
|
Low
|
----
|
Enhancement
|
|
Integrate GUI into single window
Usability
|
----
|
|
| |
47 |
Accepted
|
Backlog
|
Low
|
----
|
Enhancement
|
|
Create Standard Library of objects that are commonly used
Usability
|
----
|
|
| |
49 |
Accepted
|
Backlog
|
Low
|
----
|
Enhancement
|
|
Add open source sprites and backgrounds
Usability
|
----
|
|
| |
62 |
Accepted
|
Backlog
|
Low
|
GUI
|
Enhancement
|
|
Alternative Game-Editor Treeview layouts
Usability
|
----
|
|
| |
70 |
Accepted
|
Backlog
|
Low
|
----
|
Defect
|
|
Save "format" when opening a game
|
timwintle
|
|
| |
82 |
Accepted
|
Backlog
|
Low
|
Engine
|
Enhancement
|
|
Introduce second colour key in sprite's palettes
|
----
|
|
| |
30 |
Started
|
Release0.2.5
|
High
|
Engine
|
Enhancement
|
|
create a simple particle system framework
|
timwintle
|
|
| |
21 |
Started
|
Backlog
|
Medium
|
Scripts
|
Enhancement
|
|
Add a "grid" object
|
----
|
|
| |
54 |
Started
|
Backlog
|
Low
|
GUI
|
Enhancement
|
|
Visual gamescreen layout
Usability
|
johngunderman
|
|
| |
33 |
OnHold
|
Backlog
|
Medium
|
----
|
Defect
|
|
Gamescreen reference within event handlers is picky
|
----
|
|
| |
8 |
OnHold
|
Backlog
|
----
|
Engine
|
Enhancement
|
|
"Compiler" to "sugarised" apps
|
----
|
|
| |
76 |
Reopened
|
Release0.2.5
|
High
|
Engine
|
Enhancement
|
|
Incomplete message boxes on encountering certain errors in Python script
Usability
|
timwintle
|
|