| |
ID |
Status |
Milestone |
Priority |
Component |
Type |
|
Summary + Labels |
Owner |
... |
| |
64 |
Accepted |
Release0.2 |
Critical |
Engine |
Defect |
|
Switch to using real time for physics
|
timwintle |
|
| |
17 |
Accepted |
Release0.2 |
Medium |
Engine |
Enhancement |
|
Choose collision box
|
---- |
|
| |
28 |
Accepted |
Release0.2 |
Medium |
GUI |
Enhancement |
|
Gui code cleanup
Maintainability
|
timwintle |
|
| |
45 |
Accepted |
Release0.2 |
Medium |
GUI |
Enhancement |
|
changing the name of a initial gamescreen should reflect changes on actual initial level
Usability
|
johngunderman |
|
| |
55 |
Accepted |
Release0.2 |
Medium |
Engine |
Defect |
|
Add start coordinates to game objects
|
---- |
|
| |
61 |
Accepted |
Release0.2 |
Medium |
---- |
Defect |
|
Ability to Import / Export Workstates
|
timwintle |
|
| |
42 |
Accepted |
Release0.2 |
Low |
---- |
Enhancement |
|
Integrate GUI into single window
Usability
|
---- |
|
| |
63 |
Accepted |
Release0.2 |
Low |
Engine |
Enhancement |
|
Paths - bezier curves
|
timwintle |
|
| |
12 |
Accepted |
Release0.2.5 |
Medium |
Scripts |
Enhancement |
|
Add "Save Game" and "Load Game" functions for scripting
|
---- |
|
| |
48 |
Accepted |
Release0.2.5 |
Medium |
Scripts |
Enhancement |
|
follow_cursor method
|
timwintle |
|
| |
65 |
Accepted |
Release0.2.5 |
Medium |
---- |
Enhancement |
|
function "lazyevaluation"? - need to think of better name
|
---- |
|
| |
71 |
Accepted |
Release0.2.5 |
Medium |
---- |
Defect |
|
Edit->Add Child Node does nothing.
|
martin.vanzijl |
|
| |
66 |
Accepted |
Release0.2.5 |
Low |
Engine |
Enhancement |
|
Pathfinding
Usability
|
timwintle |
|
| |
21 |
Accepted |
Backlog |
Medium |
Scripts |
Enhancement |
|
Add a "grid" object
|
---- |
|
| |
27 |
Accepted |
Backlog |
Medium |
GUI |
Enhancement |
|
python scripting parser
|
---- |
|
| |
40 |
Accepted |
Backlog |
Medium |
---- |
Defect |
|
new item creation in GUI should automatically open item edit window
Usability
|
---- |
|
| |
67 |
Accepted |
Backlog |
Medium |
Docs |
Task |
|
Convert Tutorials to HTML/wiki format
Usability
|
---- |
|
| |
68 |
Accepted |
Backlog |
Medium |
---- |
Task |
|
What to do with sprites?
Usability
|
---- |
|
| |
47 |
Accepted |
Backlog |
Low |
---- |
Enhancement |
|
Create Standard Library of objects that are commonly used
Usability
|
---- |
|
| |
49 |
Accepted |
Backlog |
Low |
---- |
Enhancement |
|
Add open source sprites and backgrounds
Usability
|
---- |
|
| |
54 |
Accepted |
Backlog |
Low |
GUI |
Enhancement |
|
Visual gamescreen layout
Usability
|
---- |
|
| |
62 |
Accepted |
Backlog |
Low |
GUI |
Enhancement |
|
Alternative Game-Editor Treeview layouts
Usability
|
---- |
|
| |
70 |
Accepted |
Backlog |
Low |
---- |
Defect |
|
Save "format" when opening a game
|
timwintle |
|
| |
25 |
Accepted |
Release0.1.5 |
Critical |
Docs |
Task |
|
Create / update tutorials for the demos
|
johngunderman |
|
| |
52 |
Started |
Release0.2 |
High |
---- |
Enhancement |
|
Sprite Properties window
|
timwintle |
|
| |
30 |
Started |
Release0.2.5 |
High |
Engine |
Enhancement |
|
create a simple particle system framework
|
timwintle |
|
| |
33 |
OnHold |
Backlog |
Medium |
---- |
Defect |
|
Gamescreen reference within event handlers is picky
|
---- |
|
| |
8 |
OnHold |
Backlog |
---- |
Engine |
Enhancement |
|
"Compiler" to "sugarised" apps
|
---- |
|