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work in progress

Status

In development, evolving.

  • Geometry, Model, World, Camera
  • Text
  • Constructive Solid Geometry, Mesh
  • 3DS

Plan

Fv3 espouses a data flow architecture from many world description sources into application GL code.

Bind data to code for a world, region, model GL desktop. Binding strategies are both dynamic and static.

Potential development processes include load and view for testing intermediate steps, and load and store for compiling data to more efficient representations.

The result is a kind of web browser, programmed in Java GL.

Long view

The jnlp-loader project introduces a desktop web loader sandbox.

FV3 will bind trees of coordinate frames and data into GL programming code using both static and dynamic methods. The approach currently underway is developing tool chains for an open variety of strategies for binding, generating and compiling GL programming code.

From the desktop, integration with svn on code, and the web is that of an editor and browser.

Google code web writes from the desktop produce browseable web in fv3 space.

Data programming and display tools integrate on the desktop and archive to the web.

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