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Add support for Mono #37

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GoogleCodeExporter opened this issue Jul 13, 2015 · 2 comments
Closed

Add support for Mono #37

GoogleCodeExporter opened this issue Jul 13, 2015 · 2 comments

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@GoogleCodeExporter
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Consider officially supporting FsEye use within Mono. There are currently some 
know issues with the .NET 4.0 builds. 

We have an experimental branch at 
http://fseye.googlecode.com/svn/branches/mono/ which uses MonoDevelop 3.0.3.2, 
Mono 2.10.8.1 (Debian 2.10.8.1-5ubuntu1), and a version of F# 3.0 built from 
the github sources, but what we really want is to make our .NET 4.0 build 
compatible with Mono rather than maintaining separate builds and tools.

So far, with some minor tweaks we have seen it run well except for an 
occasional crash when using the new FsEye 2.0 beta 4 "Send To" plugin feature. 
To use within the F# 3.0 open source edition of FSI, make sure to start fsharpi 
with the --gui+ option so that the WinForms? event loop is enabled.

Original issue reported on code.google.com by stephen....@gmail.com on 24 Nov 2012 at 7:40

@GoogleCodeExporter
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Basic Mono support working well. Only change was to remove static dependency on 
WPFs PresentationCore, which Mono doesn't have (though we keep runtime 
detection for Windows). Some quirks with plugins, but we will keep our eye on 
those and fix as we understand them.

Fix was in trunk, against the current 2.0.0 beta 4 plugin release. Note that 
version 1.0.0 of FsEye works well with Mono without modification, but 1.0.1 
does not.

Original comment by stephen....@gmail.com on 26 Nov 2012 at 4:23

  • Changed state: Fixed

@GoogleCodeExporter
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Original comment by stephen....@gmail.com on 9 Dec 2012 at 6:14

  • Added labels: Milestone-Release2.0.0

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