My favorites | Sign in
Project Logo
                
Revision: r274
Author:  kevin.gadd
Date:  Jul 01, 2009
Review scores: No one has yet scored this revision.
 

Log message

Handle cases where an animation sets a new active animation while it's running
Add Bounds.FromIntersection, Bounds.Expand, Bounds.Translate and Bounds.Round
Tweak SpatialCollection so that GetEnumerator doesn't generate garbage
Add PerfHUDDeviceManager class
Add ItemEvicted event to LRUCache
Tweaks to the Arithmetic utility functions

Affected files

    expand all   collapse all
Modify/trunk/Squared/GameLib/Animation.csdiff
Modify/trunk/Squared/GameLib/Geometry.csdiff
Add/trunk/Squared/GameLib/PerfHUDDeviceManager.csdiff
Modify/trunk/Squared/GameLib/SpatialCollection.csdiff
Modify/trunk/Squared/GameLib/Squared.Game.csprojdiff
Modify/trunk/Squared/GameLib/Squared.Game_360.csprojdiff
Modify/trunk/Squared/Util/Arithmetic.csdiff
Modify/trunk/Squared/Util/LRUCache.csdiff

Project members, sign in to write a code review
Hosted by Google Code