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Project Information
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Project feeds
- Code license
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GNU GPL v2
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Labels
OpenGLES,
MD2,
Font,
forget3d,
skydome,
Light,
Fog,
Camera,
Android,
WinCE,
G3D,
glest,
MS3D
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Forget 3D Game EngineFeatures in Version 0.2: - Now support MS3D & G3D model!
- Now support ms3d model;
- Now support glest(http://www.glest.org/) g3d model, and model class can support more meshs;
Forget 3D Game Engine is a OpenGL ES framework(still not a engine) for Android, Win32, WinCE platform, it simplifies your OpenGL ES program development, support scene management, Texture, Camera, Light, Model loader, Font etc. Features in Version 0.1: - Screen management
- Support cross-platform scene management, OpenGL ES display,context init, render;
- OpenGL ES status management, support camera, light, fog features.
- 3D model loader and management
- Current support (Quake II)MD2 model.
- Texture management
- Current support 8 & 24 bit bitmap image file.
- Font support
- Support font, you can simply use drawString function to draw text.
- Skydome, Plane, Terrain support
- Support skydome, plane, terrain, you can simply create them in your applocation.
WinCE (PPC2003) screenshots:   
Android screenshots:   
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