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(Frets on Fire X)
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News
June 29th 2009
3.120 beta 2 (SVN r1740) released for testing.
Although there are some new features and settings, this is mostly a bugfix release. So it fixes issues related to Animated Hitflames, Big Rock Endings, Cache, Drums, Pratice Mode and Rendering. It also fixes issues appearing when pausing then unpausing the game, Scoring issues i.e. note hits, note streaks and accuracy, and Cache issues. Lot's of other bugs, crashes and freezes were fixed.
You may consult the detailed list of changes since the latest stable release 3.100.
Download the package that suits you:
- Some will get more performance out of these:
- Full package for MS Windows with python 2.4 and pyopengl 2.0.2.x archive or installer from Mediafire
- Full package for GNU/Linux 32bit with python 2.4 and pyopengl 2.0.1.x ¹ from Megaupload
- Full package for GNU/Linux 64bit with python 2.4 and pyopengl 2.0.1.x ¹ ² from Megaupload
- Full package for MacOS X with python 2.5 and pyopengl 2.0.2.x from Mediafire
- Slower to some, exact same performance for others:
- Full package for MS Windows with python 2.6 and pyopengl 3.x archive or installer from Mediafire
- Full package for GNU/Linux 32bit with python 2.5 and pyopengl 3.x from Megaupload
- Full package for MacOS X with python 2.6 and pyopengl 3.x from Mediafire
¹ PyOpenGL 2.0.1.x does not support shaders. Shaders support was introduced in 2.0.2.x. Thus, to get shaders under GNU/Linux, you'll have to use the python2.5 build.
² Always crashes when starting a song? See issue 882 and issue 887 . Please report how it works for you. That'll determine if i remove it or not.
Note about GNU/Linux builds: Vocals and pitchbend are disabled. I haven't yet took the time to build the required dependencies. I've postponed that to the next beta or final release instead of rushing it out the door and having it half-broken.
May 30th 2009
Please note that we are currently in FeatureFreeze thus we are slowly moving toward a new Beta release and eventually a Final version. It's useless to ask when a new Beta will be released as no one is working full-time on this hence we can not have a strict roadmap. We are doing the best we can to bring you new features AND stability.
In the meantime, if you know how to use the code from our SVN and you know what you are doing, please help us by reporting and describing bugs in our issue tracker.
Cheers,
-Pascal (evilynux) on behalf of the FoFiX Team
Older news can be found in the OldNews wiki page
About
A multi-OS rhythm game, written in Python, similar to Guitar Hero or Rock Band. Play guitar, bass or drums along with your favorite songs on your computer using either your keyboard or instruments. You can use your Guitar Hero or Rock Band instrument controllers.
Separated audio tracks will mute when you fail to hit or sustain the required notes correctly to simulate a real concert-playing experience.
Simplified list of features
- Completely Customizable Graphics (standard .PNG format)
- Completely Customizable Sound Effects & Menu Music (standard .OGG format)
- Completely Customizable Fretboard Point Of View (POV)
- Completely Customizable Menus and Layouts
- 2D or 3D Notes & Frets
- 3D Note Texturing
- Unlimited Themes
- Unlimited Necks
- Graphical Neck Selection
- Multiplayer Support with several different game types (2 players only for now, battle and cooperative modes)
- Random Stages, Stage Rotation (slideshow) and basic Animated Stages
- Support for seperated song, guitar, bass and drum audio tracks
- Guitar playable & separated track support
- Lead Guitar & Rhythm Guitar playable track support
- Bass Guitar playable & separated track support
- Bass Groove 5x, 6x, 10x, and 12x multiplier support
- Drums playable & separated track support
- Starpower/Overdrive
- Big Rock Endings
- Drum Fills to activate starpower / overdrive
- Native MIDI instrument input / controller support
- Pitch-bending whammy DSP effect
- Songlist metadata caching for faster subsequent load times
- Both digital and analog Killswitch effects (Pseudo whammy bar support)
- Jurgen (Computer Player, skilled at guitar / bass / drums)
- Support for Guitar Solos, Bass Solos, and Drum Solos
- Practice mode: single-track, full-speed, selectable start position / section
- Slowdown mode: single or multiple tracks, 3/4, 1/2 or 1/4 speed (for now)
- Tutorial songs (4 so far)
- Customizable HO/POs (including chord pull-offs) and Note Hit Window
- In-Game Status Display
- In-Game Star Score Display (continuous partial star fillup available)
- Optional scrolling or static MIDI / RockBand lyrics (where available)
- World high score chart with optional score uploading