Description
This is not a usual chess game. You can make your own rules. You want a 12x12 chess board and two queens per team? No problem. The integrated a.i. will learn the new situation. There are several rules available, for example the special chess rules (king check, pawn's first move, castling king's/queen's side ...) or the std rules (kill all enemy figures). By modifiing the code you can invent new game rules. Or you can modify the xml files to arrange the figures move possibilities.
The project is in beta state!
See at the Wiki for further informations.
Features
- nice graphic (textured blender created models)
- human vs. human, human vs. computer and computer vs. computer game mode
- several a.i. levels
- flexible rules, described in xml files
- flexible board, start configuration, figures etc. decribed in xml files
- object oriented open source code, flexible code
Screenshots