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LocalObject and LocalConnectionService make using LocalConnection for Flash Player much easier.

  • Significanly reduces time and code required for runtime collaboration.
  • Enables unlimited, asynchronous two-way communication between any two Flash files running on the same computer 30MB/s or more out of the box.
  • Enables new functionality for the Flash platform; from Flash pop-up panels in a browser to website companion desktop applications.
As with all AMF tasks, remeber to use flash.net.registerClassAlias() to preserve custom types through LocalConnectionService.

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