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Project Information
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EXTREME BLOCKS RPR-GDEVELOPMET - 2010 Extreme Blocks is a Tetris clon with some features like a realistic backgrounds, that belongs to the beatiful country of Italy, and cities like Roma, Milan, Torino, Venezia. With two gameplay modes, in the first mode the challenge it's beat all levels and reach to the biggest score possible, but you have to be careful because as you go beating each level, the speed and the initial blocks are changing. So be careful. And the second mode of gameplay it's the practice mode, where you select how you wanna play, I mean, you select if the board have already blocks or not (remember if you select with blocks, they appear randomly), and you choose the speed with you want to play, so it's a perfect way for practice in the highest speed. This game was development in Visual C++ 2008 Express Edition, with the library Allegro. CREDITS Programming And Design - Oscar Olarte Logo Of The Game And Other Features - David Vargas Pinball Spring, Half Bit - Kevin MacLeod (incompetech.com) Images For The Blocks - Solink Sound Effects - FreeSoundEffects.com Font Texture Road - Galdino Otten Thanks to GameDev community for the help Thanks to Allegro community for the help |