| Issue 6: | Implement text rendering |
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VML has some text support and we should be able to get basic text support working in canvas. |
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Apr 13, 2009
I tried to implement text support in ExCanvas, I based my implementation on the work I made on the lib I made to add this support on browsers that don't already do : http://code.google.com/p/canvas-text/. This lib works on IE 6/7/8 with ExCanvas, but is really slow as it draws the glyphs with the canvas functions moveTo, lineTo and quadraticCurveTo. A solution is, as you said, to use the VML text support. I joined a patch containing these features (strokeText, fillText and measureText). It implements a big part of the W3 spec (a little bit less than my implementation in canvas-text : the biggest problem is that it doesn't take x/y scale into account, but can it be fixed with the Matrix filter). The patch also contains the little modifications I talked about in another issue (little code optimizations). Please let me know whet you think about it. Fabien |
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Apr 19, 2009
(No comment was entered for this change.)
Status: Started
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