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Demoengine for Actionscript 3 focused on usability and performance.- Enjoy your coding.
- Work less, hobby more.
- Bedazzle.
Get the evoTinyEngineExample project from svn and start coding. NOW AVAILABLE v.2.0.0.0.0.0.0 Get if from v2 folder and test with /evoTinyEngineV2_example/ plain project. v2.0 is 5-6 times faster then v1! First time user? Read this http://www.simppa.fi/source/jac_EvoTinyEngine_v1.pdf. This engine is used by demo group evoflash. (http://www.evoflash.fi/) Demos made with this engine: Qualities: - Accurate beat synchronisation.
- Provides all kind of useful parameters to modifiers.
- Based on linked lists and object pooling, therefor fast.
- Stack of post-process effects.
- Easy memory handling.
- Solutions based on 10 years of experience in flash demo coding. Which counts absolutely nothing.
- Easy to extend and exploit.
- It's very good.
- There are no known bugs.
- There are no bugs.
- If there is a bug (which there isn't) it'll be fixed before next Assembly.
- It's very easy to use after you've learned it.
- Did you know that it's impossible for a normal person to lick own elbow.
- This engine is under constant development.
- ahh and it works only with flash player 10 or newer.
- Apple mobiles such as iPad cannot run demos made with this. I take full responsibility for that.
- Coding demos with this engine is delightful.
If you do cool post-process modifiers please share!
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