
entnet
EntNet is a game networking library for the .net framework that provides automatic entity replication and interpolation, input prediction, and lag compensation. It is built on top of the lidgren networking library.
User Guide: 1. Overview 1. Setup 1. Networking_Entities_Server_Side 1. Networking_Entities_Client_Side
Please post questions, feedback, and suggestions in the forum.
Project Information
The project was created on Nov 25, 2012.
- License: MIT License
- git-based source control
Labels:
XNA
Game
CSharp
Networking