entnet


EntNet game networking library

EntNet is a game networking library for the .net framework that provides automatic entity replication and interpolation, input prediction, and lag compensation. It is built on top of the lidgren networking library.

User Guide: 1. Overview 1. Setup 1. Networking_Entities_Server_Side 1. Networking_Entities_Client_Side

Please post questions, feedback, and suggestions in the forum.

Project Information

The project was created on Nov 25, 2012.

Labels:
XNA Game CSharp Networking