
elsass
Simulates 2D terrain water flow, weather, plant growth as well as animal senses and behavior. Uses Chipmunk physics library and Clanlib for GUI. This is not your typical "matrix of colorful pixels" alife simulation. More like aiming to be environment for persistent and meaninful video game world.
Project Information
- License: GNU GPL v3
- svn-based source control
Labels:
alife
artificiallife
simulation
ecosystem
2D
Chipmunk
Clanlib
agent