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  • Dec 21, 2009
    r51 (Initial import) committed by sdowns   -   Initial import
    Initial import
  • Dec 16, 2009
    issue 21 (CubePapervision3D effect inconsistent when direction = right...) reported by todd.bruner   -   What steps will reproduce the problem? 1. Go to EfflexExplorer and select viewStack effect CubePapervison3D 2. default direction is "left" and the cube does appear to spin to the left 3. select direction as "right" and the cube effect is lost. The old component is rotated right and a black screen is left, and then the new component suddenly appears. 4. same applies for direction = up What is the expected output? What do you see instead? see above. What version of the product are you using? On what operating system? Efflex_v0.03_fx3_fp9 on mac os x 10.5 Please provide any additional information below. Great effects, thanks for sharing them!
    What steps will reproduce the problem? 1. Go to EfflexExplorer and select viewStack effect CubePapervison3D 2. default direction is "left" and the cube does appear to spin to the left 3. select direction as "right" and the cube effect is lost. The old component is rotated right and a black screen is left, and then the new component suddenly appears. 4. same applies for direction = up What is the expected output? What do you see instead? see above. What version of the product are you using? On what operating system? Efflex_v0.03_fx3_fp9 on mac os x 10.5 Please provide any additional information below. Great effects, thanks for sharing them!
  • Dec 15, 2009
    issue 20 (ArgumentError: Error #2015: Invalid BitmapData. when minimiz...) reported by TheTaytay   -   What steps will reproduce the problem? 1.We are using Efflex in YNAB 3, a personal finance AIR app, and it's awesome. (BTW, the donation link is broken on the Efflex page, but that's another bug). According to our users, minimizing the AIR app when running on Windows when an effect is playing will cause the following crash. ArgumentError: Error #2015: Invalid BitmapData. at flash.display::BitmapData() at org.efflex.mx.viewStackEffects.effectClasses::ViewStackTweenEffectInstance/createBitmapDatum( ) at org.efflex.mx.viewStackEffects.effectClasses::ViewStackTweenEffectInstance/play() at mx.effects::EffectInstance/startEffect() at org.efflex.mx.viewStackEffects.effectClasses::ViewStackTweenEffectInstance/startEffect() at mx.effects::Effect/play() at mx.effects::EffectManager$/createAndPlayEffect() at mx.effects::EffectManager$/http://www.adobe.com/2006/flex/mx/internal::eventHandler() at flash.events::EventDispatcher/dispatchEventFunction() at flash.events::EventDispatcher/dispatchEvent() at mx.core::UIComponent/dispatchEvent() at mx.core::UIComponent/setVisible() at mx.core::UIComponent/set visible() at mx.containers::ViewStack/updateDisplayList() at mx.core::UIComponent/validateDisplayList() at mx.core::Container/validateDisplayList() at mx.managers::LayoutManager/validateClient() at mx.core::UIComponent/validateNow() at mx.core::WindowedApplication/window_resizeHandler() What version of the product are you using? On what operating system? This has been confirmed on Windows XP running Efflex codebase as of early Dec. It probably is related to the fact that Windows machines set the width and height to 0 when an app is minimized. Please provide any additional information below. I believe we have seen some other Invalid BitmapData errors as well, and I'm generally unfamiliar with these, so even if you can just tell me where to look or a goofy workaround, that would be great!
    What steps will reproduce the problem? 1.We are using Efflex in YNAB 3, a personal finance AIR app, and it's awesome. (BTW, the donation link is broken on the Efflex page, but that's another bug). According to our users, minimizing the AIR app when running on Windows when an effect is playing will cause the following crash. ArgumentError: Error #2015: Invalid BitmapData. at flash.display::BitmapData() at org.efflex.mx.viewStackEffects.effectClasses::ViewStackTweenEffectInstance/createBitmapDatum( ) at org.efflex.mx.viewStackEffects.effectClasses::ViewStackTweenEffectInstance/play() at mx.effects::EffectInstance/startEffect() at org.efflex.mx.viewStackEffects.effectClasses::ViewStackTweenEffectInstance/startEffect() at mx.effects::Effect/play() at mx.effects::EffectManager$/createAndPlayEffect() at mx.effects::EffectManager$/http://www.adobe.com/2006/flex/mx/internal::eventHandler() at flash.events::EventDispatcher/dispatchEventFunction() at flash.events::EventDispatcher/dispatchEvent() at mx.core::UIComponent/dispatchEvent() at mx.core::UIComponent/setVisible() at mx.core::UIComponent/set visible() at mx.containers::ViewStack/updateDisplayList() at mx.core::UIComponent/validateDisplayList() at mx.core::Container/validateDisplayList() at mx.managers::LayoutManager/validateClient() at mx.core::UIComponent/validateNow() at mx.core::WindowedApplication/window_resizeHandler() What version of the product are you using? On what operating system? This has been confirmed on Windows XP running Efflex codebase as of early Dec. It probably is related to the fact that Windows machines set the width and height to 0 when an app is minimized. Please provide any additional information below. I believe we have seen some other Invalid BitmapData errors as well, and I'm generally unfamiliar with these, so even if you can just tell me where to look or a goofy workaround, that would be great!

Older

  • Dec 04, 2009
    issue 8 (1044: Interface method get automationEnabled in namespace .....) commented on by phoxer.roberto   -   same problem =/
    same problem =/
  • Nov 25, 2009
    r50 (Initial commits) committed by sdowns   -   Initial commits
    Initial commits
  • Nov 19, 2009
    issue 14 (找不到类型,或者它不是编译时常数) commented on by auzn1982   -   change the flash player version in flex compiler options.
    change the flash player version in flex compiler options.
  • Nov 13, 2009
    r49 (Initial imports and tidied code a little) committed by sdowns   -   Initial imports and tidied code a little
    Initial imports and tidied code a little
  • Nov 13, 2009
    r48 (Tidied code a little) committed by sdowns   -   Tidied code a little
    Tidied code a little
  • Nov 13, 2009
    r47 (Tidied code a little) committed by sdowns   -   Tidied code a little
    Tidied code a little
  • Nov 13, 2009
    r46 (Initial imports) committed by sdowns   -   Initial imports
    Initial imports
  • Nov 13, 2009
    r45 (Initial imports) committed by sdowns   -   Initial imports
    Initial imports
  • Nov 13, 2009
    r44 (Initial imports) committed by sdowns   -   Initial imports
    Initial imports
  • Nov 13, 2009
    r43 (Initial imports) committed by sdowns   -   Initial imports
    Initial imports
  • Nov 13, 2009
    r42 (Initial import dataStack effect classes to be used with ws....) committed by sdowns   -   Initial import dataStack effect classes to be used with ws.tink.mx.container.DataStack
    Initial import dataStack effect classes to be used with ws.tink.mx.container.DataStack
  • Nov 13, 2009
    r41 (Initial import Helper class for DataStack) committed by sdowns   -   Initial import Helper class for DataStack
    Initial import Helper class for DataStack
  • Nov 10, 2009
    issue 13 (CubePapervision3D Duration property doesn't work in Flex4) commented on by capusano   -   What is interesting is that the CubePapervision3D effect works in http://www.efflex.org/EfflexExplorer.html. I'm wondering what version of the source files is EfflexExplorer using.
    What is interesting is that the CubePapervision3D effect works in http://www.efflex.org/EfflexExplorer.html. I'm wondering what version of the source files is EfflexExplorer using.
  • Nov 07, 2009
    issue 13 (CubePapervision3D Duration property doesn't work in Flex4) commented on by kabasakalis   -   Same problem ,duration does not work for CubePapervision3D with Flex 3 on XP.Such a shame.It's the coolest effect.
    Same problem ,duration does not work for CubePapervision3D with Flex 3 on XP.Such a shame.It's the coolest effect.
  • Nov 03, 2009
    issue 19 (Memory Leak) reported by abuttaro   -   I believe at least the Efflex_v0.03_fx3_fp9.swc release is affected by the memory leak described here: http://sebleedelisle.com/2008/11/memory-leaks-in-papervision3d-patched-up/ Profiling my application which uses CubePapervision3D seems to point to org.papervision3d.materials.BitmapMaterial having a Dictionary with a key/element which reference the same object
    I believe at least the Efflex_v0.03_fx3_fp9.swc release is affected by the memory leak described here: http://sebleedelisle.com/2008/11/memory-leaks-in-papervision3d-patched-up/ Profiling my application which uses CubePapervision3D seems to point to org.papervision3d.materials.BitmapMaterial having a Dictionary with a key/element which reference the same object
  • Oct 27, 2009
    r40 (First versions Helper classes for DataStack container) committed by sdowns   -   First versions Helper classes for DataStack container
    First versions Helper classes for DataStack container
  • Oct 27, 2009
    r39 (First version) committed by sdowns   -   First version
    First version
  • Oct 27, 2009
    r38 (First version) committed by sdowns   -   First version
    First version
  • Oct 15, 2009
    issue 13 (CubePapervision3D Duration property doesn't work in Flex4) commented on by BigVirgil   -   First time I'm using CubePapervision3D and I've got the same issue with a Flex 3 project (targetting Flash 10). Efflex version: 0.0.3
    First time I'm using CubePapervision3D and I've got the same issue with a Flex 3 project (targetting Flash 10). Efflex version: 0.0.3
  • Oct 12, 2009
    issue 18 (MXPairViewStackEffectExample.zip - 1046: Type was not found ...) reported by dadone.c   -   1. I download MXPairViewStackEffectExample.zip, import from flex builder and compile it. 2. The compile error is: 1046: Type was not found or was not a compile-time constant: Matrix3D. 3. I used Efflex_v0.03_fx3_fp9.swc or Efflex_v0.03.swc Do you have same tips or tricks to compile? Claudio
    1. I download MXPairViewStackEffectExample.zip, import from flex builder and compile it. 2. The compile error is: 1046: Type was not found or was not a compile-time constant: Matrix3D. 3. I used Efflex_v0.03_fx3_fp9.swc or Efflex_v0.03.swc Do you have same tips or tricks to compile? Claudio
  • Oct 12, 2009
    issue 1 (compile-time-constant) commented on by dadone.c   -   I have the same problem, do you have same tips for that?
    I have the same problem, do you have same tips for that?
  • Oct 05, 2009
    issue 17 (Null Exception in ViewStackTweenEffect.removeChildren) commented on by tommy.odom   -   I was having the exact same issue and fixed the problem by checking that display is not null as well.
    I was having the exact same issue and fixed the problem by checking that display is not null as well.
  • Oct 05, 2009
    issue 17 (Null Exception in ViewStackTweenEffect.removeChildren) reported by langohr.rainer   -   We are using the "Slide Effect" in manny viewstacks an got an error in the ViewStackTweenEffect.removeChildren method while closing some panels. So is it posstibe to catch that error like that: protected function removeChildren():void { if ( display ) { var numChildren:int = display.numChildren; for( var i:int = numChildren - 1; i > -1; i-- ) { display.removeChild( DisplayObject( display.getChildAt( i ) ) ); } } } Regards Rainer
    We are using the "Slide Effect" in manny viewstacks an got an error in the ViewStackTweenEffect.removeChildren method while closing some panels. So is it posstibe to catch that error like that: protected function removeChildren():void { if ( display ) { var numChildren:int = display.numChildren; for( var i:int = numChildren - 1; i > -1; i-- ) { display.removeChild( DisplayObject( display.getChildAt( i ) ) ); } } } Regards Rainer
  • Aug 29, 2009
    issue 16 (Modifying duration and ease) reported by wbercy   -   I'm using the Efflex v0.03_fx3_fp9,.swc How do I modify the duration and ease of the viewstack transitions in the swc file. I'm on a windows operating system.
    I'm using the Efflex v0.03_fx3_fp9,.swc How do I modify the duration and ease of the viewstack transitions in the swc file. I'm on a windows operating system.
  • Aug 06, 2009
    issue 11 (How Can I let the backgroundAlpha is 0 when it run tweeneffe...) commented on by gundamwo...@126.com   -   OH! transparent="true" it's good ,thank you !
    OH! transparent="true" it's good ,thank you !
  • Aug 03, 2009
    issue 15 (where is spark.effects.Animate) reported by wu.cois   -   What steps will reproduce the problem? 1. spark.effects.Animate 2. 3. What is the expected output? What do you see instead? What version of the product are you using? On what operating system? Please provide any additional information below.
    What steps will reproduce the problem? 1. spark.effects.Animate 2. 3. What is the expected output? What do you see instead? What version of the product are you using? On what operating system? Please provide any additional information below.
  • Aug 03, 2009
    issue 14 (找不到类型,或者它不是编译时常数) reported by wu.cois   -   What steps will reproduce the problem? 1. Severity and Description Path Resource Location Creation Time Id 1046: 找不到类型,或者它不是编译时常数: Matrix3D。 test Unknown 1249289316180 739343 2. Severity and Description Path Resource Location Creation Time Id 1046: 找不到类型,或者它不是编译时常数: Matrix3D。 test Unknown 1249289316430 739346 3. Severity and Description Path Resource Location Creation Time Id 1046: 找不到类型,或者它不是编译时常数: Matrix3D。 test Unknown 1249289316180 739344 What is the expected output? What do you see instead? What version of the product are you using? On what operating system? Please provide any additional information below.
    What steps will reproduce the problem? 1. Severity and Description Path Resource Location Creation Time Id 1046: 找不到类型,或者它不是编译时常数: Matrix3D。 test Unknown 1249289316180 739343 2. Severity and Description Path Resource Location Creation Time Id 1046: 找不到类型,或者它不是编译时常数: Matrix3D。 test Unknown 1249289316430 739346 3. Severity and Description Path Resource Location Creation Time Id 1046: 找不到类型,或者它不是编译时常数: Matrix3D。 test Unknown 1249289316180 739344 What is the expected output? What do you see instead? What version of the product are you using? On what operating system? Please provide any additional information below.
  • Jul 31, 2009
    issue 13 (CubePapervision3D Duration property doesn't work in Flex4) reported by nicolasloco   -   What steps will reproduce the problem? 1. Add a ToggleButtonBar and a ViewStack including several canvases, 2. Add a CubePapervision3D in <fx:Declarations> block, set the duration property to 100, 3. Apply the animation to the showEffect and hideEffect of the cavases. What is the expected output? What do you see instead? I expected to see a very quick transaction when I click the ToggleButton. However, I still got slow transaction on my screen, seems the duration property doesn't work at all. What version of the product are you using? On what operating system? I'm using Flash Builder and Flex 4 based on Windows Vista. Please provide any additional information below. I noticed that the Tree control in Flex 4 also loses the collapsing animation no matter how large number the duration property I set. Is it a bug in Flex 4?
    What steps will reproduce the problem? 1. Add a ToggleButtonBar and a ViewStack including several canvases, 2. Add a CubePapervision3D in <fx:Declarations> block, set the duration property to 100, 3. Apply the animation to the showEffect and hideEffect of the cavases. What is the expected output? What do you see instead? I expected to see a very quick transaction when I click the ToggleButton. However, I still got slow transaction on my screen, seems the duration property doesn't work at all. What version of the product are you using? On what operating system? I'm using Flash Builder and Flex 4 based on Windows Vista. Please provide any additional information below. I noticed that the Tree control in Flex 4 also loses the collapsing animation no matter how large number the duration property I set. Is it a bug in Flex 4?
  • Jul 30, 2009
    issue 11 (How Can I let the backgroundAlpha is 0 when it run tweeneffe...) commented on by willmorgan   -   FIXED! Sorry didn't see this before. <viewStackEffects:FlipPapervision3D id="vsEffect" transparent="true" />
    FIXED! Sorry didn't see this before. <viewStackEffects:FlipPapervision3D id="vsEffect" transparent="true" />
  • Jul 30, 2009
    issue 11 (How Can I let the backgroundAlpha is 0 when it run tweeneffe...) commented on by willmorgan   -   I'm having the exact same issue. It's giving me a white background during the tween, and I need the viewstack to remain with a zero alpha. FlipPapervision3D effect Efflex_v0.03_fx3_fp9.swc Any help appreciated.
    I'm having the exact same issue. It's giving me a white background during the tween, and I need the viewstack to remain with a zero alpha. FlipPapervision3D effect Efflex_v0.03_fx3_fp9.swc Any help appreciated.
  • Jul 22, 2009
    issue 12 (Erroro in file Papervision3DEffectInstance.as) reported by k.schaab   -   I get the newest source from efflex and pv3d. When I like to compile my projects, there a two errors in file "Papervision3DEffectInstance.as": Line 88: Attribute "VERBOSE" Line 134: Wrong number of Arguments. Can you fix the Problems? Or can you put your pv3d binaries or sources to svn? Thanks in advance, Sharky
    I get the newest source from efflex and pv3d. When I like to compile my projects, there a two errors in file "Papervision3DEffectInstance.as": Line 88: Attribute "VERBOSE" Line 134: Wrong number of Arguments. Can you fix the Problems? Or can you put your pv3d binaries or sources to svn? Thanks in advance, Sharky
  • Jul 21, 2009
    issue 11 (How Can I let the backgroundAlpha is 0 when it run tweeneffe...) reported by gundamwo...@126.com   -   How Can I let the backgroundAlpha is 0 when it run tweeneffect? What is the expected output? What do you see instead? I found it use the ViewStack's backgroundColor, But I want to backgroundAlpha is 0. What version of the product are you using? Efflex_v0.03_fx3_fp9.swc Please provide any additional information below. This is the simple code I use: <mx:ViewStack id="viewStack" width="700" height="300" backgroundAlpha="0" backgroundColor="#000000"> <mx:Canvas showEffect="effect" hideEffect="effect" backgroundAlpha="0" backgroundColor="#241B1B"> <mx:TileList dataProvider="{kinds_xml.kind}" itemRenderer="MyItem" rowCount="2" columnCount="4" width="100%" height="100%" backgroundAlpha="0" backgroundColor="#781212"/> </mx:Canvas> <mx:Canvas showEffect="effect" hideEffect="effect" backgroundAlpha="0" backgroundColor="#241B1B"> <mx:TileList dataProvider="{kinds_xml.kind}" itemRenderer="MyItem" rowCount="2" columnCount="4" width="100%" height="100%" backgroundAlpha="0" backgroundColor="#222222"/> </mx:Canvas> </mx:ViewStack> I set all UIComponent's backgroundAlpha="0" ,but It is no use . I think you use the viewStack.getStyle("backgroundColor") to draw snapshot. Can you let the backgroundAlpha is used ?
    How Can I let the backgroundAlpha is 0 when it run tweeneffect? What is the expected output? What do you see instead? I found it use the ViewStack's backgroundColor, But I want to backgroundAlpha is 0. What version of the product are you using? Efflex_v0.03_fx3_fp9.swc Please provide any additional information below. This is the simple code I use: <mx:ViewStack id="viewStack" width="700" height="300" backgroundAlpha="0" backgroundColor="#000000"> <mx:Canvas showEffect="effect" hideEffect="effect" backgroundAlpha="0" backgroundColor="#241B1B"> <mx:TileList dataProvider="{kinds_xml.kind}" itemRenderer="MyItem" rowCount="2" columnCount="4" width="100%" height="100%" backgroundAlpha="0" backgroundColor="#781212"/> </mx:Canvas> <mx:Canvas showEffect="effect" hideEffect="effect" backgroundAlpha="0" backgroundColor="#241B1B"> <mx:TileList dataProvider="{kinds_xml.kind}" itemRenderer="MyItem" rowCount="2" columnCount="4" width="100%" height="100%" backgroundAlpha="0" backgroundColor="#222222"/> </mx:Canvas> </mx:ViewStack> I set all UIComponent's backgroundAlpha="0" ,but It is no use . I think you use the viewStack.getStyle("backgroundColor") to draw snapshot. Can you let the backgroundAlpha is used ?
  • Jul 05, 2009
    r37 (Major update to 0.04) committed by sdowns   -   Major update to 0.04
    Major update to 0.04
  • Jul 05, 2009
    r36 (Major update to 0.04) committed by sdowns   -   Major update to 0.04
    Major update to 0.04
  • Jul 05, 2009
    r35 (Major update to 0.04) committed by sdowns   -   Major update to 0.04
    Major update to 0.04
  • Jul 05, 2009
    r34 (Major update to 0.04) committed by sdowns   -   Major update to 0.04
    Major update to 0.04
  • Jul 05, 2009
    r33 (Major update to 0.04) committed by sdowns   -   Major update to 0.04
    Major update to 0.04
  • Jul 05, 2009
    r32 (Major update to 0.04) committed by sdowns   -   Major update to 0.04
    Major update to 0.04
  • Jul 05, 2009
    r31 (Major update to 0.04) committed by sdowns   -   Major update to 0.04
    Major update to 0.04
  • Jul 05, 2009
    r30 (Major update to 0.04) committed by sdowns   -   Major update to 0.04
    Major update to 0.04
  • Jul 05, 2009
    r29 (Major update to 0.04) committed by sdowns   -   Major update to 0.04
    Major update to 0.04
  • Jul 05, 2009
    r28 (Major update to 0.04) committed by sdowns   -   Major update to 0.04
    Major update to 0.04
  • Jul 05, 2009
    r27 (Major update to 0.04) committed by sdowns   -   Major update to 0.04
    Major update to 0.04
  • Jul 05, 2009
    r26 (Major update to 0.04) committed by sdowns   -   Major update to 0.04
    Major update to 0.04
  • Jul 05, 2009
    r25 (Major update to 0.04) committed by sdowns   -   Major update to 0.04
    Major update to 0.04
  • Jul 05, 2009
    r24 (Major update to 0.04) committed by sdowns   -   Major update to 0.04
    Major update to 0.04
  • Jul 05, 2009
    r23 (Major update to 0.04) committed by sdowns   -   Major update to 0.04
    Major update to 0.04
 
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