|
MacOSX_Build
How to build Dolphin in Mac OS X.
Build Minimum OS X and Xcode versionsDolphin will run on Leopard, but Snow Leopard or newer is required to build it. You will need to install Xcode 4. Checkout and Compile DolphinWe will checkout Dolphin's source and use SCons to build: git clone https://code.google.com/p/dolphin-emu ~/dolphin-emu cd ~/dolphin-emu ./SConstruct . && open Binary/* SCons NotesYou can execute ./SConstruct -h to view the options that Dolphin's SCons environment supports, as well as their current and possible settings. If you have any problems compiling, use ./SConstruct verbose=true . to give more detail. If you report a problem, at a minimum include the last screenfull of lines. Keeping up-to-dateAll you need to do to update to the latest Dolphin revision is the following: cd ~/dolphin-emu git pull ./SConstruct . && open Binary/* |
► Sign in to add a comment
for mac in ppc? i have a question, is more easy the emulation of gamecube on a mac in powerpc hardware? have the same type of processor, ej: Power G5. that is my ask.
Well, maybe a little bit easier if we started from scratch, but now we have quite fast PowerPC emulation code for x86.
You can't just run the code directly, you have to translate all memory accesses and so on. As a result it may not be all that faster, but of course things like flag calculation would be easier.
Finally! Dolphin svn5254M works now on Mac OS X 10.6.3!!! I get about 51fps on ZWW (on Mac OS X 10.5.8 I only got max 30fps...)! At first I had also garbled video etc. on Mac OS X 10.6.3 but enabling "Use XFB" and "Use Real XFB" in the Graphics Settings made it work. If it crashes at launch, just reopen it and it should work. So this does fix issue 2186 .
Hooray to the dev team: the Mac OS X version of Dolphin latest builds looks promising! The emulation core has made big improvements ( I tested r5585) and crashes less then all the releases before! Before I got grumpy and slow emulation on first generation iMac 24" (white)...but with the new releases it gets more and more robust, less crashy (although some problems persist)...Haven't tried a Wii game yet, but Gamecube ROMs run really great.
Especially thanks to soren.jo...@gmail.com (for the Mac contribution) and the whole dev-team. Keep up the good work ;-)
I have tried to compile and use the binary even. I am running Lion 10.7 on intel mac core duo 2 I have issues of it not working properly from Binary. Also issues with compiling as well. It errors on open gl then exits. No Idea how to fix it. I even used the nvidia cg toolkit still no go. source needs tweaking for lion.
@dmahone: try the latest revisions, they compile fine now...if it crashes it's mainly a game problem...check the Compatibility List first: http://wiki.dolphin-emulator.com/index.php?title=Main_Page Dolphin runs fine here on a Mac Mini Core Duo 2 with Lion and great on Macbook Air 11" but of course you need to try several graphics settings (try to open a game and while the game is running then open the graphics menu, try the Hack menu etc.)
celgil -- I'm new to Dolphin, but I don't necessarily want to purchase PC hardware just to get it to run at full speed. I have a MacBook? Pro and one game in particular - Super Mario Sunshine, runs pretty poorly...probably an average of 65% speed.
I ideally would like to run it on my Mac Mini since it's connected to my TV (1080p 55"), but I would like to know if you recommend running Dolphin in OS X natively or running it through Boot Camp to take advantage of Direct X in order to help with graphics processing and take the lag out of Super Mario Sunshine?
Thanks in advance.
There seems to be a bug in the latest code (cloned it today).
Starting Dolphin works like a charm. I then try to start my game (SSX On Tour, compatibly according to the wiki) and Dolphin crashes. The log says it crashes in thread 7 which contains the following trace-back:
I'm running this on a iMac Core 2 Duo late 2009. I can submit the entire trace-back if neccesary.
This is the X86 thread-state (not sure if neccesary, but adding anyway):
I forgot my settings:
Hi, what could be this error ?
/Developer/SDKs/MacOSX10.6.sdk/usr/include/c++/4.2.1/exception:40: error: expected declaration before end of line lipo: can't figure out the architecture type of: /var/folders/p9/242l3zyj6db4s2qg898zn2yr0000gq/T//ccCFV8wm.out scons: [Build/Darwin-x86_64-release/Source/Core/DolphinWX/Src/CheatsWindow?.o] Error 1 scons: building terminated because of errors.
The Last Builds are really unstable on mac, is there a big rewrite or forgot ?
can anyone just post up how to make it play games step by step for a dull brained individual like me?
When I try to run Dolphin, I got this message:
Externals/wxWidgets3/src/common/intl.cpp(1036): assert "info" failed in IsAvailable?(): invalid language Do you want to stop the program? You can also choose Cancel? to suppress further warnings.
I've done everything as is posted in here, how can i solve this issue??
Any way to get this for tiger 10.4.11 intel?
Wii games works fine in 64-bit mode now... Thanks to everyone involved !
BTW : ...the build bot is broken...
@mccaffre: minimum Mac OS X version is 10.5.4 to run Dolphin.
hi, i need help with all these stuff... please if anyone can clear all my questions, the firt one, i downloaded dolphin for mac, right after i opened it says: dolphin error locate 'es_MX' cannot be set. ...... is that normal? how can i feax it? now i downloaded ZWW its a iso file, i try to opened on the emu and the emu just quits on me, and all thouse codes that u place up there ^^ like example cd ~/dolphin-emu git pull ./SConstruct . && open Binary/ what do i do?? do i capy paste on the terminal? or what?? please guys i need your help.try to make it ABC for a newby that has no ideas where to place thouse codes, or how to make the emu to work thanks in advance
I installed all of this and got it working, but that was a few months ago. I'd like to delete Dolphin off of my mac now. I tried looking around online and could not find any method for removing this. Do I just need to delete the "dolphin-emu" and "wxwidgets" folders from my home folder, or what else is there? Please if anyone could help tell me how to remove dolphin from my mac.
tl;dr -- How do I uninstall Dolphin from mac?
This shows up when I open Dolphin and then games crash within about 5 minutes...
Externals/wxWidgets3/src/common/intl.cpp(1036): assert "info" failed in IsAvailable?(): invalid language
Does anybody know what it means?
@CCastill...@gmail.com: to completely delete Dolphin from your Mac you must of course delete the Dolphin.app and also delete this folder inside your HOME folder:
/Users/<yourUserName>/Library/Application Support/Dolphin/
Delete everything what's inside this folder, it should contain the following folders: GC Wii GameConfig? OpenCL Cache Shaders Logs Config Maps Dump Load ScreenShots? StateSaves?
@oreste.g: which Dolphin version do you use ? and what Mac OS X version ? Try to define a Language in menu "Config" > "Interface" > Language: to English (or your preferred language). Default language is <System>...try this and let us know ;-)
@oreste.g: which Dolphin version do you use ? and what Mac OS X version ? Try to define a Language in menu "Config" > "Interface" > Language: to English (or your preferred language). Default language is <System>...try this and let us know ;-)