|
Project Information
Featured
Links
|
|
|
Features
- Supports DOL/ELF, Gamecube + Wii disc images / physical backup discs, Wii system menu / channels, WBFS images, and WADs.
- Debuggers for PowerPC, DSP, and graphics processors
- Interpreters and recompilers for each processor
- OpenGL 3 and Direct3D 11 renderers with graphical enhancements, and a software renderer for debugging
- Action Replay simulator and Gecko Code interpreter
- Gamecube Memory Card Manager
- Real and emulated Wiimote support
- Gamepad support (including Xbox 360 pad)
- Experimental NetPlay
- Save states
System Requirements
- Windows Vista or higher, or Linux, or OS X (Intel only).
- Fast modern CPU with SSE2. Multiple cores for a speed boost.
- Any reasonable modern GPU with Pixel Shader 3.0 or greater. nVidia or ATI are good. Older integrated Intel chips may not work, newer ones should work fine.
|
Contribution
To contribute, first set up a fork of the GitHub repository.
See the wiki pages for Windows, Linux, and OS X for instructions on setting up the build environment on your OS.
Be sure to check out the Wiki tab for coding style guidelines and miscellaneous notes.
Once you have done some significant changes, you can let us know by creating a pull request of your branch. If the changes look good, we'll merge them into the official repository.
For development-related discussion, you may join #dolphin-dev on irc.freenode.net.
Other Notes for Developers
See Also
PPSSPP - a PSP emulator from one of the Dolphin founders.
The git repository moved to