My favorites | Sign in
Project Home Downloads Wiki Issues Source
Project Information
Members
Featured
Downloads
Wiki pages
Links

The git repository moved to GitHub!

The issue tracker is still at GoogleCode. Our official homepage also can still be found at http://dolphin-emu.org/ .

Dolphin

Originally developed by F|RES & ector. Now open source under GPL v2 with lots of contributors.

Overview

Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. Gamecube and Wii compatibility is good - one can expect "mainstream" titles to run; lesser known titles can be hit or miss. Triforce compatibility is currently limited to a couple of games - others require more of the Triforce-specific peripheral devices to be emulated. Check (and update!) the Compatibility Wiki for more specific information.

Features

  • Supports DOL/ELF, Gamecube + Wii disc images / physical backup discs, Wii system menu / channels, WBFS images, and WADs.
  • Debuggers for PowerPC, DSP, and graphics processors
    • Interpreters and recompilers for each processor
    • OpenGL 3 and Direct3D 11 renderers with graphical enhancements, and a software renderer for debugging
  • Action Replay simulator and Gecko Code interpreter
  • Gamecube Memory Card Manager
  • Real and emulated Wiimote support
  • Gamepad support (including Xbox 360 pad)
  • Experimental NetPlay
  • Save states

System Requirements

  • Windows Vista or higher, or Linux, or OS X (Intel only).
  • Fast modern CPU with SSE2. Multiple cores for a speed boost.
  • Any reasonable modern GPU with Pixel Shader 3.0 or greater. nVidia or ATI are good. Older integrated Intel chips may not work, newer ones should work fine.


Contribution

To contribute, first set up a fork of the GitHub repository.

See the wiki pages for Windows, Linux, and OS X for instructions on setting up the build environment on your OS.

Be sure to check out the Wiki tab for coding style guidelines and miscellaneous notes.

Once you have done some significant changes, you can let us know by creating a pull request of your branch. If the changes look good, we'll merge them into the official repository.

For development-related discussion, you may join #dolphin-dev on irc.freenode.net.

Other Notes for Developers

See Also

PPSSPP - a PSP emulator from one of the Dolphin founders.

Powered by Google Project Hosting