| r23 |
Source path:
svn/
trunk/ CPP Classes/ Texture Manager/ TextureController.cpp
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Change log
Deleted all draw functions from the Texture2D class. it is now more of a "model" class like it should be. Changed the TextureController to handle batch rendering of all textures for sprites. (excluding particle system for now)
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Older revisions
r11
by CraigGiles9
on Jul 11, 2009
Diff
Implemented the Texture2D reference counting system and adjusted the #pragma mark items on several classes.
r6
by CraigGiles9
on Jul 06, 2009
Diff
Added TextureController and removed Apples Texture2D, replacing it with a custom C++ class. Also had some other minor construction changes.. ...
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