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  CraigGiles9

Currently, D'Jinn features includes:

D'Jinn was started as a platform to learn the C++ programming language in an environment that I found entertaining. Because of this goal, it was deemed appropriate to turn the D'Jinn engine into an open source engine for the community to use, poke through, and even modify. If you have any questions, comments, or would like to help contribute, feel free to send me an email and we'll chat. If you would like to take what is currently here, and use it in your project, I wish you the best of luck and ask that if you make any improvements, that they be shared with the community.

The D'Jinn Engine is an ongoing project, and will be used to power my up-coming, un-announced game. If there is a feature that you would like to request, feel free to drop by the discussion forums.

This engine is a tribute to the few of us who actually enjoy C++ enough to use it on the iPhone. Thank you everyone, for I have learned so much in so little time.

Craig Giles http://www.CraigGiles.com/









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