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From mathieu....@gmail.com on November 07, 2012 14:57:56
Current path: GIMX <- SDL <- X Input <- evdev <- drivers
Enhanced path: GIMX <- evdev <- drivers
Having two extra layers obviously adds overhead and decreases performances. Using X Input adds a dependency on X.
Evdev allows to get input events without polling, which means events can be processed without delay.
Original issue: http://code.google.com/p/diyps3controller/issues/detail?id=197
The text was updated successfully, but these errors were encountered:
From mathieu....@gmail.com on January 08, 2013 13:33:45
Status: Fixed
Sorry, something went wrong.
From mathieu....@gmail.com on February 19, 2013 04:22:40
Status: Verified
From mathieu....@gmail.com on February 19, 2013 04:23:01
From mathieu....@gmail.com on February 23, 2013 10:05:04
From mathieu....@gmail.com on February 24, 2013 09:21:30
Issue 210 has been merged into this issue.
From sephirot...@gmail.com on February 24, 2013 09:26:46
Fixed for me @ GIMX v1.00
No branches or pull requests
From mathieu....@gmail.com on November 07, 2012 14:57:56
Current path:
GIMX <- SDL <- X Input <- evdev <- drivers
Enhanced path:
GIMX <- evdev <- drivers
Having two extra layers obviously adds overhead and decreases performances.
Using X Input adds a dependency on X.
Evdev allows to get input events without polling, which means events can be processed without delay.
Original issue: http://code.google.com/p/diyps3controller/issues/detail?id=197
The text was updated successfully, but these errors were encountered: