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From mathieu....@gmail.com on June 08, 2010 17:22:09
Joystick events will be caught and mapped to sixaxis actions.
Original issue: http://code.google.com/p/diyps3controller/issues/detail?id=11
The text was updated successfully, but these errors were encountered:
From mathieu....@gmail.com on January 12, 2011 00:18:40
Joysticks (=video game controllers) are now supported, but something should be coded to distinguish different joysticks (=not the same name).
There is no way to guess it from the device id, since the device id depends on the order the joysticks are plugged to the PC...
Status: Fixed
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From mathieu....@gmail.com on December 19, 2011 09:14:55
Status: Verified
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From mathieu....@gmail.com on June 08, 2010 17:22:09
Joystick events will be caught and mapped to sixaxis actions.
Original issue: http://code.google.com/p/diyps3controller/issues/detail?id=11
The text was updated successfully, but these errors were encountered: