DartVM support for single-precision floats #11702
Labels
area-vm
closed-not-planned
Closed as we don't intend to take action on the reported issue
type-enhancement
A request for a change that isn't a bug
This issue was originally filed by Andrew.Grabk...@gmail.com
One of the main Dart goals is to improve performance and development quality of large front-end applications, and WebGL-enabled apps and games are ever growing piece of pie among them.
Given this, I believe it makes sense to add single-precision floats support to DartVM to avoid costly conversion from doubles, since WebGL, just like its ancestor OpenGL ES works with single-precision.
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