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  ID Type Status Priority Milestone Owner   Summary + Labels ...
  3 Enhancement Accepted Medium ---- cuypers.cedric   Module for statistical analysis of hand and card odds   Usability  
  4 Enhancement Accepted Low ---- kenzotomita   save/load player state  
  7 Enhancement Accepted High ---- guy...@gmail.com   securing xml-rpc messages (other players can eventually cheat by sniffing the network)  
  13 Other Accepted Low ---- guy...@gmail.com   Old players should not be left in memory.  
  24 Enhancement New Medium ---- stephan....@googlemail.com   Show Hand should be available as an action for the player  
  25 Enhancement Accepted Medium ---- kenzotomita   Show cards from players when no one can do an action  
  28 Enhancement New High ---- stephan....@googlemail.com   Hand Histories  
  30 Defect New Medium ---- stephan....@googlemail.com   SitInState is initialized with null GameState  
  32 Enhancement Accepted Low ---- guy...@gmail.com   Same Player - logged in twice  
  35 Defect Accepted Medium ---- kenzotomita   NullpointerException in timeout task.  
  37 Defect New Medium ---- ----   Implementation of HandEval.decode  
  38 Defect Accepted High ---- kenzotomita   Server logic bug: when big blind folds after calls only, the round doesn't end.  
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