|Issue 21:||can't open multiple .gcda or .gcdo files in one CoverStory window|
|12 people starred this issue and may be notified of changes.||Back to list|
What steps will reproduce the problem? 1. Try to open multiple .gcda files 2. I can't find any way to get all the files open in one CoverStory window, which is really annoying. I want to be able to browse the code coverage figures for my whole project. What is the expected output? What do you see instead? I expect all the files in one window, like that shown on the screenshot showing how to use CoverStory! What version of the product are you using? On what operating system? v4.0.1 on Mac OS X Please provide any additional information below.
Jul 2, 2009
If you open the folder containing the coverage files, it will list them all in the list on the left of the window.
Jul 6, 2009
Thank you, that works nicely. I didn't think it was a very obvious way of doing it though! May I suggest a enhancement to add help text (currently all empty), or a new menu option ("open folder of coverage files") that only shows directories/folders?
Jul 6, 2009
Feel free to close this issue if you want to (I didn't seem to be able to update its status or priority, which should now be "low").
Oct 19, 2009
This does not work for me. When I try to open any of the build output folders, I invariably get an error dialog that says: The document "xxx" could not be opened. CoverStory cannot open files of this type. This happens even when attempting to open an "i386" folder full of gcda / gcno files (not sure which of the two types is the relevant one).
Nov 3, 2009
I've noticed that 10.5 and 10.6 handle this differently. On 10.5, Cover Story seems to be able to open a folder full of these, and on 10.6 it doesn't.
Nov 12, 2009
Confirming toadgee's report: Can't open a folder of *.gc* files in 10.6.
Dec 13, 2009
Endless loading (spinner animation) when opening a folder in one CoverStory window. It seems that it's loading all the time, but the files are not shown as your screenshot. although the message tells me : Found 76 gcda files to process. I am using Mac OS X 10.5.8, CoverStory 4.0.1
Jan 5, 2010
This is due to the Info.plist settings for document types. Coverstory uses all the inbuilt document opening stuff from NSDocument. I edited the Info.plist to change the folder entry in DocumentTypes to remove the child element with the key "CFBundleTypeOSTypes" which has a value of 'fold' and replace it with a Document Content Type UTIs element (shows up in popup) with a value of public.item. I've done this and the open dialogue will now accept folders. Now I'm trying to figure out if it's hanging after that or just taking a reeeeaaallllyyyy long time to process my 637 gcda files
Jan 5, 2010
note: after the change mentioned above, the log window does show the following: Scanning for coverage data in '/Users/[redacted ...]/Source/Mac/build/Logger.build' Found 637 gcda files to process. And I've attached the plist in case my comment wasn't clear
Apr 18, 2010
Hey Vegangeek....did you ever figure this out? Which Info.plist file did you change?
Jun 2, 2010
Issue 27 has been merged into this issue.
Jun 2, 2010
NathanIV: I changed the Info.plist inside the coverstory application bundle as noted in comment 10 and attached to comment 11. Last time I tried, I was able to open a smaller sized group of files with my changed plist.
Jun 2, 2010
I too have had problems with this. I've changed the Info.plist inside the CoverStory app as recommended but CoverStory still freezes with the spinner active. The message box as previously says "Found 114 GCDA files to process." I've left it going for a good 20 minutes and still nothing. I've tried lots and lots of different things - cleaning and rebuilding etc. I've opened the coverage files using the command line gcov and I can open individual files in CoverStory fine, but when it comes to a whole folder it still fails loading. I'm on Snow Leopard 10.6.3.
Oct 11, 2010
Had the same problem with an iOS4 project. Dug into the code. In my case the problem was as follows: The method processCoverageForFiles:inFolder: in CoverStoryDocument.m constructs a shell script and executes it via a GTMScriptRunner. The script runner invokes the script attaching pipes to stdout and stderr. Then it reads the data from stdout followed by the data from stderr. The problem is that stderr fills up with data and blocks the script from continuing. I tried to modify the script runner to fix this but am not familiar enough with this area. In the end I hacked the shell script so that it just sent stderr to stdout: NSString *script = [NSString stringWithFormat:@"cd \"%@\" && /usr/bin/xargs -0 \"%@\" -l -o \"%@\" < \"%@\" 2>&1", tempDir, gcovPath, folderPath, fileListPath]; This is good enough for me as a workaround for now. But I'd love to see a real fix.
Aug 9, 2011
I'm experiencing the same problem. The solution outline in comment 16 (https://code.google.com/p/coverstory/issues/detail?id=21#c16) did the trick for me too. However I'd like to see a proper fix from the maintainers as I don't feel confident enough to poke in the code.
Jul 21, 2012
The issues with stdout/stderr were reported in https://code.google.com/p/coverstory/issues/detail?id=19&can=1, the but is actually in GTM https://code.google.com/p/google-toolbox-for-mac/issues/detail?id=25. Please keep this bug on track on if there are problems with opening folders.
Feb 20, 2013
The work around from comment 16 is working for me as well. I also submitted a patch to fix this bug to: https://code.google.com/p/google-toolbox-for-mac/issues/detail?id=25#c3 I'm hoping a project member can take a look.
Mar 7, 2013
I am facing the same problem as in comment #15. CoverStory freezes with spinner active. The message box says "Found 241 GCDA files to process." But it is working fine for 160 or less files in my iMac. I am using Mac OS X 10.7.4, CoverStory 4.3.0
Jul 12, 2013
Should be fixed in 4.4
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