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2 enhancements: dynamic info during pause and spacebar to center view #647
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info if mouse is moved over an object, previously it only displays the tag "PAUSED" so that you cannot actual play the game when paused
GP office", the player can press <tab> to center view or press <spacebar> to scroll to view, so that he does not need to check one-by-one which GP office is missing a doctor when there are many GP offices
mouse leaves the window, and the player can scroll in arbitrary direction according to which when the mouse leaves the window
For the pause thing: The game is not meant to be playable while paused (a kind of difficulty mechanism). However, there is an advanced setting in the options menu that let's you tick "play while paused" to on. When on we should indeed show info in the dynamic bar. I would suggest to create two pull requests, one for each change. |
affect gameplay too much especially when zoomed out
I don't think that is efficient as I have made further commits. Maybe when @CycoOne merging my branch, you add an additional condition that the allow-edit-during-pause option must also be enabled as well. Cheers,
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@xuancong84 this is why it's important to make your changes in different branches. |
I see. I think things are a bit messed up because the CorsixTH/CorsixTH
I have created branch 0.40 and 0.45 in my fork. When the time comes, you xc On Sun, Feb 1, 2015 at 11:47 AM, Stephen E. Baker notifications@github.com
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hi Stephen, It seems that both the "scale" function and "setClip" function in SDL has xc On Sat, Jan 31, 2015 at 7:47 PM, Stephen E. Baker notifications@github.com
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@xuancong84 I think you responded to the wrong thread? |
ghost images on Linux
fix black screen bug
@xuancong84 there are too many different unrelated commits in this pull request. Some of them look interesting, but nothing can be merged as is. I'm going to close this pr, and you can open new ones for any individual fixes that are still relevant. |
a small change: when paused, the bottom panel will still display object info if mouse is moved over an object, previously it only displays the
tag "PAUSED" so that you cannot actual play the game when paused
added a new function: when there is an announcement such as "doctor required in GP office", the player can press to center view or press to scroll to view, so that he does not need to check one-by-one which GP office is missing a doctor when there are many GP offices