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  ID Type  Status  Priority  Milestone  Owner    Summary + Labels ...
  7 Enhancement New High ---- ----   checkCollisions should return strongly typed Object  
  8 Enhancement New Medium ---- ----   Need way to determine target in checkCollisions  
  9 Enhancement New High ---- ----   Need way to specify whether to include overlapping array  
  11 Enhancement New Medium ---- ----   Call dispose() on BitmapData objects when done  
  12 Defect New Medium ---- ----   Need way to define a 'Region of Interest' within which collissions are checked for  
  13 Defect New Medium ---- ----   Ignore same object  
  14 Defect New Medium ---- ----   the projects slowdown after 10-20 seconds  
  15 Defect New Medium ---- ----   Rotation isn't taken into account with the points returned from the collision.overlapping array  
  16 Defect New Medium ---- ----   Predictive Collision Detection  
  17 Defect New Medium ---- ----   Cannot detect collisions on display object if alpha is at zero  
  18 Defect New Medium ---- ----   Wrong collisions detections, misses collisions  
  19 Defect New Medium ---- ----   Scaling the parent of objects in a collision list causes null object errors  
  20 Defect New Medium ---- ----   Collisions not registering between dynamically created balls in Text example  
  21 Defect New Medium ---- ----   No collisions found after scaling up a sprite's parent  
  22 Defect New Medium ---- ----   Object overlap while not showing any hit sign.  
  23 Defect New Medium ---- ----   Exclude Color (almost) not working  
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