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Candroid

A Android Game Engine



If you like what I'm doing, support me with a donation.





Current Version 1.1.1

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Candroid is a game engine for Android Game Developer to simplify their work.





Getting Started to develp your own game

Download the Examples

First I wrote a few of classes I needed for my current game.

My target was (is) that I can use all my classes for every game.

But after some time there were more and more classes and so I decided to expand it to a full working game engine. I wrote all the classes so that they can be used in every game. They should be very flexible and easy to understand.

Candroid will check all the input methods and draw the game very quickly with Canvas on the screen.

Candroid 1.1.0 includes the dummy game AndroidHunt.





The current operational functions are:

  • very fast drawing sprites with canvas
  • Tileanimation
  • Backgrounds:
    • Colorbackground
    • Fixedbackground
    • ScrollingBackground
    • Spritebackground

  • Events which are automatically called

    • onTouchDown(int touchX, int touchY, int pressure)

    • onTouchMove(int touchX, int touchY, int pressure)

    • onTouchUp(int touchX, int touchY, int pressure)

    • onTrackballLeft()

    • onTrackballRight()

    • onTrackballUp()

    • onTrackballDown()

    • onTrackballPress()
    • onAccelerometerChanged(float x, float y, float z)
    • onShaking()
  • rendering Fonts
  • background-sound
  • soundeffects for an fast playback (SFX)
  • D-Pad listeners
  • Shape drawing
  • Examples of everything
  • a P2P connection local and via internet

If you have more ideas or some wish write it here

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