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C# Dungeon

What is this?

This should be a completely text-based Role-playing-game with very innvovative features such as a "good/evil" scale, a tech-tree for each character class, also depending on the good/evil-scale and much more.

The game behaves strange on some rev's. What shall i do?

We're always grateful for users who report us bugs, but please keep in mind some versions, labeled "Stbl-Unstable" are for debugging and "behind-the-scenes" code optimisazion. Do not report things like "game behaves strange after point XY", because we KNOW it does. The "Featured" executable will be updated from time to time as is usually the lastest fully playable release. if you find issues there, please report.

I'm quite familiar with C#. Can I help coding?

Yes, you can. Send me a mail to dave.stockinger@gmail.com and we'll talk about your role in this project.

I'd like to help actively, but I'm no programmer. What can I do?

In an early stage of development, I added a folder called "Story". Add anything to the story you wish, just watch your spelling and grammar. To be able to commit to the source, contact me at dave.stockinger@gmail.com and Ill grant you committing-access for this certain folder. Please read the README-files there

@Windows-Users: Please report any malformed interfaces! We're developing this game under UNIX, so Windows may behave differently.

@UNIX-Users: Although it's an .exe file, it can be run with "mono c-sharp-dungeon.exe" 2.8.1 is confirmed to work best and can be downloaded here: http://www.go-mono.com/mono-downloads/download.html

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