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WeaponTypes  
Weapon Types in BWAPI
Updated Apr 14, 2011 by AHein...@gmail.com

This page contains a list of WeaponTypes provided by BWAPI.

Normal Weapons

Acid Spore

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 20
  • Bonus: 2
  • Factor: 1
  • Cooldown: 30
  • Range: 0 - 256
  • Upgrade: Zerg Flyer Attacks

Targets

  • Ground

What Uses

Acid Spore (Kukulza)

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 40
  • Bonus: 2
  • Factor: 1
  • Cooldown: 30
  • Range: 0 - 256
  • Upgrade: Zerg Flyer Attacks

Targets

  • Ground

What Uses

Anti-Matter Missiles

  • Explosion Type: Normal
  • Damage Type: Explosive
  • Damage: 14
  • Bonus: 1
  • Factor: 2
  • Cooldown: 22
  • Range: 0 - 128
  • Upgrade: Protoss Air Weapons

Targets

  • Air

What Uses

Anti-Matter Missiles (Artanis)

  • Explosion Type: Normal
  • Damage Type: Explosive
  • Damage: 28
  • Bonus: 1
  • Factor: 2
  • Cooldown: 22
  • Range: 0 - 128
  • Upgrade: Protoss Air Weapons

Targets

  • Air

What Uses

Anti-Matter Missiles (Mojo)

  • Explosion Type: Normal
  • Damage Type: Explosive
  • Damage: 28
  • Bonus: 1
  • Factor: 2
  • Cooldown: 22
  • Range: 0 - 128
  • Upgrade: Protoss Air Weapons

Targets

  • Air

What Uses

Arclite Cannon

  • Explosion Type: Normal
  • Damage Type: Explosive
  • Damage: 30
  • Bonus: 3
  • Factor: 1
  • Cooldown: 37
  • Range: 0 - 224
  • Upgrade: Terran Vehicle Weapons

Targets

  • Ground

What Uses

Arclite Cannon (Edmund Duke)

  • Explosion Type: Normal
  • Damage Type: Explosive
  • Damage: 70
  • Bonus: 3
  • Factor: 1
  • Cooldown: 37
  • Range: 0 - 224
  • Upgrade: Terran Vehicle Weapons

Targets

  • Ground

What Uses

Arclite Shock Cannon

  • Explosion Type: Radial Splash
  • Damage Type: Explosive
  • Damage: 70
  • Bonus: 5
  • Factor: 1
  • Cooldown: 75
  • Splash Radius: 10 - 25 - 40
  • Range: 64 - 384
  • Upgrade: Terran Vehicle Weapons

Targets

  • Ground

What Uses

Arclite Shock Cannon (Edmund Duke)

  • Explosion Type: Radial Splash
  • Damage Type: Explosive
  • Damage: 150
  • Bonus: 5
  • Factor: 1
  • Cooldown: 75
  • Splash Radius: 10 - 25 - 40
  • Range: 64 - 384
  • Upgrade: Terran Vehicle Weapons

Targets

  • Ground

What Uses

ATA Laser Battery

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 25
  • Bonus: 3
  • Factor: 1
  • Cooldown: 30
  • Range: 0 - 192
  • Upgrade: Terran Ship Weapons

Targets

  • Air

What Uses

ATA Laser Battery (Hero)

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 50
  • Bonus: 3
  • Factor: 1
  • Cooldown: 30
  • Range: 0 - 192
  • Upgrade: Terran Ship Weapons

Targets

  • Air

What Uses

ATA Laser Battery (Hyperion)

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 30
  • Bonus: 3
  • Factor: 1
  • Cooldown: 22
  • Range: 0 - 192
  • Upgrade: Terran Ship Weapons

Targets

  • Air

What Uses

ATS Laser Battery

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 25
  • Bonus: 3
  • Factor: 1
  • Cooldown: 30
  • Range: 0 - 192
  • Upgrade: Terran Ship Weapons

Targets

  • Ground

What Uses

ATS Laser Battery (Hero)

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 50
  • Bonus: 3
  • Factor: 1
  • Cooldown: 30
  • Range: 0 - 192
  • Upgrade: Terran Ship Weapons

Targets

  • Ground

What Uses

ATS Laser Battery (Hyperion)

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 30
  • Bonus: 3
  • Factor: 1
  • Cooldown: 22
  • Range: 0 - 192
  • Upgrade: Terran Ship Weapons

Targets

  • Ground

What Uses

Burst Lasers

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 8
  • Bonus: 1
  • Factor: 1
  • Cooldown: 30
  • Range: 0 - 160
  • Upgrade: Terran Ship Weapons

Targets

  • Ground

What Uses

Burst Lasers (Tom Kazansky)

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 16
  • Bonus: 1
  • Factor: 1
  • Cooldown: 30
  • Range: 0 - 160
  • Upgrade: Terran Ship Weapons

Targets

  • Ground

What Uses

C-10 Canister Rifle

  • Explosion Type: Normal
  • Damage Type: Concussive
  • Damage: 10
  • Bonus: 1
  • Factor: 1
  • Cooldown: 22
  • Range: 0 - 224
  • Upgrade: Terran Infantry Weapons

Targets

  • Air
  • Ground

What Uses

C-10 Canister Rifle (Alexei Stukov)

  • Explosion Type: Normal
  • Damage Type: Concussive
  • Damage: 30
  • Bonus: 1
  • Factor: 1
  • Cooldown: 22
  • Range: 0 - 192
  • Upgrade: Terran Infantry Weapons

Targets

  • Air
  • Ground

What Uses

C-10 Canister Rifle (Infested Duran)

  • Explosion Type: Normal
  • Damage Type: Concussive
  • Damage: 25
  • Bonus: 1
  • Factor: 1
  • Cooldown: 22
  • Range: 0 - 192
  • Upgrade: Terran Infantry Weapons

Targets

  • Air
  • Ground

What Uses

C-10 Canister Rifle (Samir Duran)

  • Explosion Type: Normal
  • Damage Type: Concussive
  • Damage: 25
  • Bonus: 1
  • Factor: 1
  • Cooldown: 22
  • Range: 0 - 192
  • Upgrade: Terran Infantry Weapons

Targets

  • Air
  • Ground

What Uses

C-10 Canister Rifle (Sarah Kerrigan)

  • Explosion Type: Normal
  • Damage Type: Concussive
  • Damage: 30
  • Bonus: 1
  • Factor: 1
  • Cooldown: 22
  • Range: 0 - 192
  • Upgrade: Terran Infantry Weapons

Targets

  • Air
  • Ground

What Uses

Claws

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 5
  • Bonus: 1
  • Factor: 1
  • Cooldown: 8
  • Range: 0 - 15
  • Upgrade: Zerg Melee Attacks

Targets

  • Ground

What Uses

Claws (Devouring One)

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 10
  • Bonus: 1
  • Factor: 1
  • Cooldown: 8
  • Range: 0 - 15
  • Upgrade: Zerg Melee Attacks

Targets

  • Ground

What Uses

Claws (Infested Kerrigan)

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 50
  • Bonus: 1
  • Factor: 1
  • Cooldown: 15
  • Range: 0 - 15
  • Upgrade: Zerg Melee Attacks

Targets

  • Ground

What Uses

Corrosive Acid

  • Explosion Type: Corrosive Acid
  • Damage Type: Explosive
  • Damage: 25
  • Bonus: 2
  • Factor: 1
  • Cooldown: 100
  • Range: 0 - 192
  • Upgrade: Zerg Flyer Attacks

Targets

  • Air

What Uses

Dual Photon Blasters

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 8
  • Bonus: 1
  • Factor: 1
  • Cooldown: 30
  • Range: 0 - 128
  • Upgrade: Protoss Air Weapons

Targets

  • Ground

What Uses

Dual Photon Blasters (Artanis)

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 20
  • Bonus: 1
  • Factor: 1
  • Cooldown: 30
  • Range: 0 - 128
  • Upgrade: Protoss Air Weapons

Targets

  • Ground

What Uses

Dual Photon Blasters (Mojo)

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 20
  • Bonus: 1
  • Factor: 1
  • Cooldown: 30
  • Range: 0 - 128
  • Upgrade: Protoss Air Weapons

Targets

  • Ground

What Uses

Flame Thrower

  • Explosion Type: Enemy Splash
  • Damage Type: Concussive
  • Damage: 8
  • Bonus: 1
  • Factor: 1
  • Cooldown: 22
  • Splash Radius: 15 - 20 - 25
  • Range: 0 - 32
  • Upgrade: Terran Infantry Weapons

Targets

  • Ground

What Uses

Flame Thrower (Gui Montag)

  • Explosion Type: Enemy Splash
  • Damage Type: Concussive
  • Damage: 16
  • Bonus: 1
  • Factor: 1
  • Cooldown: 22
  • Splash Radius: 15 - 20 - 25
  • Range: 0 - 32
  • Upgrade: Terran Infantry Weapons

Targets

  • Ground

What Uses

Flame Thrower (Wall Trap)

  • Explosion Type: Enemy Splash
  • Damage Type: Concussive
  • Damage: 8
  • Bonus: 1
  • Factor: 1
  • Cooldown: 22
  • Splash Radius: 15 - 20 - 25
  • Range: 0 - 64
  • Upgrade: Terran Infantry Weapons

Targets

  • Ground

What Uses

Fragmentation Grenade

  • Explosion Type: Normal
  • Damage Type: Concussive
  • Damage: 20
  • Bonus: 2
  • Factor: 1
  • Cooldown: 30
  • Range: 0 - 160
  • Upgrade: Terran Vehicle Weapons

Targets

  • Ground

What Uses

Fragmentation Grenade (Jim Raynor)

  • Explosion Type: Normal
  • Damage Type: Concussive
  • Damage: 30
  • Bonus: 2
  • Factor: 1
  • Cooldown: 22
  • Range: 0 - 160
  • Upgrade: Terran Vehicle Weapons

Targets

  • Ground

What Uses

Fusion Cutter

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 5
  • Bonus: 1
  • Factor: 1
  • Cooldown: 15
  • Range: 0 - 10

Targets

  • Ground

What Uses

Gauss Rifle

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 6
  • Bonus: 1
  • Factor: 1
  • Cooldown: 15
  • Range: 0 - 128
  • Upgrade: Terran Infantry Weapons

Targets

  • Air
  • Ground

What Uses

Gauss Rifle (Jim Raynor)

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 18
  • Bonus: 1
  • Factor: 1
  • Cooldown: 15
  • Range: 0 - 160
  • Upgrade: Terran Infantry Weapons

Targets

  • Air
  • Ground

What Uses

Gemini Missiles

  • Explosion Type: Normal
  • Damage Type: Explosive
  • Damage: 20
  • Bonus: 2
  • Factor: 1
  • Cooldown: 22
  • Range: 0 - 160
  • Upgrade: Terran Ship Weapons

Targets

  • Air

What Uses

Gemini Missiles (Tom Kazansky)

  • Explosion Type: Normal
  • Damage Type: Explosive
  • Damage: 40
  • Bonus: 2
  • Factor: 1
  • Cooldown: 22
  • Range: 0 - 160
  • Upgrade: Terran Ship Weapons

Targets

  • Air

What Uses

Glave Wurm

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 9
  • Bonus: 1
  • Factor: 1
  • Cooldown: 30
  • Range: 0 - 96
  • Upgrade: Zerg Flyer Attacks

Targets

  • Air
  • Ground

What Uses

Glave Wurm (Kukulza)

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 18
  • Bonus: 1
  • Factor: 1
  • Cooldown: 30
  • Range: 0 - 96
  • Upgrade: Zerg Flyer Attacks

Targets

  • Air
  • Ground

What Uses

Halo Rockets

  • Explosion Type: Air Splash
  • Damage Type: Explosive
  • Damage: 6
  • Bonus: 1
  • Factor: 2
  • Cooldown: 64
  • Splash Radius: 5 - 50 - 100
  • Range: 0 - 192
  • Upgrade: Terran Ship Weapons

Targets

  • Air

What Uses

Hellfire Missile Pack

  • Explosion Type: Normal
  • Damage Type: Explosive
  • Damage: 10
  • Bonus: 2
  • Factor: 2
  • Cooldown: 22
  • Range: 0 - 160
  • Upgrade: Terran Vehicle Weapons

Targets

  • Air

What Uses

Hellfire Missile Pack (Alan Schezar)

  • Explosion Type: Normal
  • Damage Type: Explosive
  • Damage: 20
  • Bonus: 1
  • Factor: 2
  • Cooldown: 22
  • Range: 0 - 160
  • Upgrade: Terran Vehicle Weapons

Targets

  • Air

What Uses

Hellfire Missile Pack (Floor Trap)

  • Explosion Type: Normal
  • Damage Type: Explosive
  • Damage: 10
  • Bonus: 1
  • Factor: 2
  • Cooldown: 22
  • Range: 0 - 160
  • Upgrade: Terran Vehicle Weapons

Targets

  • Ground

What Uses

Hellfire Missile Pack (Wall Trap)

  • Explosion Type: Normal
  • Damage Type: Explosive
  • Damage: 10
  • Bonus: 1
  • Factor: 2
  • Cooldown: 22
  • Range: 0 - 160
  • Upgrade: Terran Vehicle Weapons

Targets

  • Ground

What Uses

Independant Laser Battery

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 7
  • Bonus: 1
  • Factor: 1
  • Cooldown: 22
  • Range: 0 - 8

Targets

  • Air

What Uses

Kaiser Blades

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 20
  • Bonus: 3
  • Factor: 1
  • Cooldown: 15
  • Range: 0 - 25
  • Upgrade: Zerg Melee Attacks

Targets

  • Ground

What Uses

Kaiser Blades (Torrasque)

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 50
  • Bonus: 3
  • Factor: 1
  • Cooldown: 15
  • Range: 0 - 25
  • Upgrade: Zerg Melee Attacks

Targets

  • Ground

What Uses

Longbolt Missile

  • Explosion Type: Normal
  • Damage Type: Explosive
  • Damage: 20
  • Factor: 1
  • Cooldown: 15
  • Range: 0 - 224

Targets

  • Air

What Uses

Needle Spines

  • Explosion Type: Normal
  • Damage Type: Explosive
  • Damage: 10
  • Bonus: 1
  • Factor: 1
  • Cooldown: 15
  • Range: 0 - 128
  • Upgrade: Zerg Missile Attacks

Targets

  • Air
  • Ground

What Uses

Needle Spines (Hunter Killer)

  • Explosion Type: Normal
  • Damage Type: Explosive
  • Damage: 20
  • Bonus: 1
  • Factor: 1
  • Cooldown: 15
  • Range: 0 - 160
  • Upgrade: Zerg Missile Attacks

Targets

  • Air
  • Ground

What Uses

Neutron Flare

  • Explosion Type: Air Splash
  • Damage Type: Explosive
  • Damage: 5
  • Bonus: 1
  • Factor: 1
  • Cooldown: 8
  • Splash Radius: 5 - 50 - 100
  • Range: 0 - 160
  • Upgrade: Protoss Air Weapons

Targets

  • Air

What Uses

Particle Beam

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 5
  • Factor: 1
  • Cooldown: 22
  • Range: 0 - 32

Targets

  • Ground

What Uses

Phase Disruptor

  • Explosion Type: Normal
  • Damage Type: Explosive
  • Damage: 20
  • Bonus: 2
  • Factor: 1
  • Cooldown: 30
  • Range: 0 - 128
  • Upgrade: Protoss Ground Weapons

Targets

  • Air
  • Ground

What Uses

Phase Disruptor (Fenix)

  • Explosion Type: Normal
  • Damage Type: Explosive
  • Damage: 45
  • Bonus: 2
  • Factor: 1
  • Cooldown: 22
  • Range: 0 - 128
  • Upgrade: Protoss Ground Weapons

Targets

  • Air
  • Ground

What Uses

Phase Disruptor Cannon

  • Explosion Type: Normal
  • Damage Type: Explosive
  • Damage: 10
  • Bonus: 1
  • Factor: 1
  • Cooldown: 45
  • Range: 0 - 160
  • Upgrade: Protoss Air Weapons

Targets

  • Air
  • Ground

What Uses

Phase Disruptor Cannon (Danimoth)

  • Explosion Type: Normal
  • Damage Type: Explosive
  • Damage: 20
  • Bonus: 1
  • Factor: 1
  • Cooldown: 45
  • Range: 0 - 160
  • Upgrade: Protoss Air Weapons

Targets

  • Air
  • Ground

What Uses

Psi Assault

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 20
  • Bonus: 1
  • Factor: 1
  • Cooldown: 22
  • Range: 0 - 96
  • Upgrade: Protoss Ground Weapons

Targets

  • Ground

What Uses

Psi Blades

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 8
  • Bonus: 1
  • Factor: 1
  • Cooldown: 22
  • Range: 0 - 15
  • Upgrade: Protoss Ground Weapons

Targets

  • Ground

What Uses

Psi Blades (Fenix)

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 20
  • Bonus: 1
  • Factor: 1
  • Cooldown: 22
  • Range: 0 - 15
  • Upgrade: Protoss Ground Weapons

Targets

  • Ground

What Uses

Psionic Shockwave

  • Explosion Type: Enemy Splash
  • Damage Type: Normal
  • Damage: 30
  • Bonus: 3
  • Factor: 1
  • Cooldown: 20
  • Splash Radius: 3 - 15 - 30
  • Range: 0 - 64
  • Upgrade: Protoss Ground Weapons

Targets

  • Air
  • Ground

What Uses

Psionic Shockwave (Tassadar/Zeratul Archon)

  • Explosion Type: Enemy Splash
  • Damage Type: Normal
  • Damage: 60
  • Bonus: 3
  • Factor: 1
  • Cooldown: 20
  • Splash Radius: 3 - 15 - 30
  • Range: 0 - 64
  • Upgrade: Protoss Ground Weapons

Targets

  • Air
  • Ground

What Uses

Pulse Cannon

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 6
  • Bonus: 1
  • Factor: 1
  • Cooldown: 1
  • Range: 0 - 128
  • Upgrade: Protoss Air Weapons

Targets

  • Air
  • Ground

What Uses

Scarab

  • Explosion Type: Enemy Splash
  • Damage Type: Normal
  • Damage: 100
  • Bonus: 25
  • Factor: 1
  • Cooldown: 1
  • Splash Radius: 20 - 40 - 60
  • Range: 0 - 128
  • Upgrade: Scarab Damage

Targets

  • Ground

What Uses

Seeker Spores

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 15
  • Factor: 1
  • Cooldown: 15
  • Range: 0 - 224

Targets

  • Air

What Uses

Spider Mines

  • Explosion Type: Radial Splash
  • Damage Type: Explosive
  • Damage: 125
  • Factor: 1
  • Cooldown: 22
  • Splash Radius: 50 - 75 - 100
  • Range: 0 - 10
  • Technology: Spider Mines

Targets

  • Ground
  • Non-Buildings

What Uses

Spines

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 5
  • Factor: 1
  • Cooldown: 22
  • Range: 0 - 32

Targets

  • Ground

What Uses

STA Photon Cannon

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 20
  • Factor: 1
  • Cooldown: 22
  • Range: 0 - 224

Targets

  • Air

What Uses

STS Photon Cannon

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 20
  • Factor: 1
  • Cooldown: 22
  • Range: 0 - 224

Targets

  • Ground

What Uses

Subterranean Spines

  • Explosion Type: Enemy Splash
  • Damage Type: Normal
  • Damage: 20
  • Bonus: 2
  • Factor: 1
  • Cooldown: 37
  • Splash Radius: 20 - 20 - 20
  • Range: 0 - 192
  • Upgrade: Zerg Missile Attacks

Targets

  • Ground

What Uses

Subterranean Tentacle

  • Explosion Type: Normal
  • Damage Type: Explosive
  • Damage: 40
  • Factor: 1
  • Cooldown: 32
  • Range: 0 - 224

Targets

  • Ground

What Uses

Suicide Infested Terran

  • Explosion Type: Radial Splash
  • Damage Type: Explosive
  • Damage: 500
  • Factor: 1
  • Cooldown: 1
  • Splash Radius: 20 - 40 - 60
  • Range: 0 - 3

Targets

  • Ground

What Uses

Suicide Scourge

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 110
  • Factor: 1
  • Cooldown: 1
  • Range: 0 - 3

Targets

  • Air

What Uses

Toxic Spores

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 4
  • Bonus: 1
  • Factor: 1
  • Cooldown: 15
  • Range: 0 - 2
  • Upgrade: Zerg Melee Attacks

Targets

  • Ground

What Uses

Twin Autocannons

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 12
  • Bonus: 1
  • Factor: 1
  • Cooldown: 22
  • Range: 0 - 192
  • Upgrade: Terran Vehicle Weapons

Targets

  • Ground

What Uses

Twin Autocannons (Alan Schezar)

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 24
  • Bonus: 1
  • Factor: 1
  • Cooldown: 22
  • Range: 0 - 160
  • Upgrade: Terran Vehicle Weapons

Targets

  • Ground

What Uses

Twin Autocannons (Floor Trap)

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 10
  • Bonus: 1
  • Factor: 1
  • Cooldown: 22
  • Range: 0 - 160
  • Upgrade: Terran Vehicle Weapons

Targets

  • Ground

What Uses

Warp Blades

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 40
  • Bonus: 3
  • Factor: 1
  • Cooldown: 30
  • Range: 0 - 15
  • Upgrade: Protoss Ground Weapons

Targets

  • Ground

What Uses

Warp Blades (Hero)

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 45
  • Bonus: 1
  • Factor: 1
  • Cooldown: 30
  • Range: 0 - 15
  • Upgrade: Protoss Ground Weapons

Targets

  • Ground

What Uses

Warp Blades (Zeratul)

  • Explosion Type: Normal
  • Damage Type: Normal
  • Damage: 100
  • Bonus: 1
  • Factor: 1
  • Cooldown: 22
  • Range: 0 - 15
  • Upgrade: Protoss Ground Weapons

Targets

  • Ground

What Uses

Special Weapons

Consume

  • Explosion Type: Consume
  • Range: 0 - 16
  • Technology: Consume

Targets

  • Air
  • Ground
  • Non-Buildings
  • Organic
  • Own

What Uses

Dark Swarm

  • Explosion Type: Dark Swarm
  • Range: 0 - 288
  • Technology: Dark Swarm

Targets

  • Air
  • Ground

What Uses

Disruption Web

  • Explosion Type: Disruption Web
  • Range: 0 - 288
  • Technology: Disruption Web

Targets

  • Ground

What Uses

EMP Shockwave

  • Explosion Type: EMP Shockwave
  • Range: 0 - 256
  • Technology: EMP Shockwave

Targets

  • Air
  • Ground
  • Terrain

What Uses

Ensnare

  • Explosion Type: Ensnare
  • Range: 0 - 288
  • Technology: Ensnare

Targets

  • Air
  • Ground
  • Terrain

What Uses

Feedback

  • Explosion Type: Feedback
  • Range: 0 - 320
  • Technology: Feedback

Targets

  • Air
  • Ground
  • Terrain

What Uses

Irradiate

  • Explosion Type: Irradiate
  • Range: 0 - 288
  • Technology: Irradiate

Targets

  • Air
  • Ground
  • Terrain

What Uses

Lockdown

  • Explosion Type: Lockdown
  • Range: 0 - 256
  • Technology: Lockdown

Targets

  • Air
  • Ground
  • Mechanical
  • Non-Buildings

What Uses

Maelstrom

  • Explosion Type: Maelstrom
  • Range: 0 - 320
  • Technology: Maelstrom

Targets

  • Air
  • Ground
  • Terrain

What Uses

Mind Control

  • Explosion Type: Mind Control
  • Range: 0 - 256
  • Technology: Mind Control

Targets

  • Air
  • Ground
  • Terrain

What Uses

Nuclear Strike

  • Explosion Type: Nuclear Missile
  • Damage Type: Explosive
  • Damage: 600
  • Factor: 1
  • Cooldown: 1
  • Range: 0 - 3
  • Technology: Nuclear Strike

Targets

  • Air
  • Ground

What Uses

Optical Flare

  • Explosion Type: Optical Flare
  • Range: 0 - 288
  • Technology: Optical Flare

Targets

  • Ground

What Uses

Parasite

  • Explosion Type: Parasite
  • Range: 0 - 384
  • Technology: Parasite

Targets

  • Air
  • Ground
  • Non-Buildings

What Uses

Plague

  • Explosion Type: Plague
  • Range: 0 - 288
  • Technology: Plague

Targets

  • Air
  • Ground
  • Terrain

What Uses

Psionic Storm

  • Explosion Type: Radial Splash
  • Damage Type: Ignore Armor
  • Damage: 14
  • Bonus: 1
  • Factor: 1
  • Cooldown: 45
  • Splash Radius: 48 - 48 - 48
  • Range: 0 - 288
  • Technology: Psionic Storm

Targets

  • Air
  • Ground
  • Non-Buildings
  • Terrain

What Uses

Restoration

  • Explosion Type: Restoration
  • Range: 0 - 192
  • Technology: Restoration

Targets

  • Air
  • Ground
  • Terrain

What Uses

Spawn Broodlings

Targets

  • Ground
  • Non-Buildings
  • Non-Robotic
  • Organic or Mechanical

What Uses

Stasis Field

  • Explosion Type: Stasis Field
  • Range: 0 - 288
  • Technology: Stasis Field

Targets

  • Air
  • Ground
  • Terrain

What Uses

Yamato Gun

  • Explosion Type: Yamato Gun
  • Damage Type: Explosive
  • Damage: 260
  • Cooldown: 15
  • Range: 0 - 320
  • Technology: Yamato Gun

Targets

  • Air
  • Ground

What Uses

None

A type used to specify that no weapon type exists.

Unknown

A type used to specify that we shouldn't know what the weapon type is, and that it has been made unknown to us. It is also used for weapon types that have not been implemented.


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