Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

A NoMapInfo flag #394

Closed
heinermann opened this issue Jan 19, 2014 · 2 comments
Closed

A NoMapInfo flag #394

heinermann opened this issue Jan 19, 2014 · 2 comments

Comments

@heinermann
Copy link
Member

From AHeinerm on August 01, 2011 00:34:08

A NoMapInfo flag will limit terrain knowledge so that the bot can never know where all the expansions or chokes are located unless it first explores them. This includes all other terrain information such as canBuildHere or isWalkable.

This encourages the use of different strategies, changing gameplay entirely. The map information cannot be precomputed with this flag enabled.

Original issue: http://code.google.com/p/bwapi/issues/detail?id=396

@heinermann
Copy link
Member Author

From AHeinerm on October 05, 2011 12:58:58

Labels: -Priority-Low Priority-None

@heinermann heinermann modified the milestone: 4.3.0 Jul 17, 2016
@heinermann heinermann removed this from the 4.3.0 milestone Nov 27, 2017
@heinermann
Copy link
Member Author

I have a proposal:

Make this something (i.e. separate library) at the bot level. Create a wrapper for Game that limits this information to only what it has seen, and call those functions.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant